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João Madeiras Pereira is Associate Professor with Habilitation (Agregação) at Computer Science Department of Instituto Superior Técnico from University of Lisbon (IST/UL) where he teaches several courses in the Computer Graphics scientific area to the Undergraduate, Master and Doctoral Programmes. João Pereira holds a PhD in Electrical and Computers Engineering (Computer Graphics) from IST/UTL, Technical University, December 1996. He also received a MSc and a BsEE degrees in Electrical and Computers Engineering from IST/UTL, respectively in 1989 and 1984. He is the Scientific Coordinator of the Graphics and Interaction (GI) research group at INESC-ID (Computer Systems Engineering Institute which is ranked with Excellent by FCT - The Portuguese Foundation for Science and Technology). His main research fields are Real-Time Rendering, Physically-based Rendering, Intelligent Graphics, Virtual/Augmented Reality and Serious Games. He coordinated his research team in eight European Commission funded Projects: RESOLV, IMPROVE, RTP11.13, INTUITION, SATIN, MAXIMUS, TARGET and GALA, the last three ones being executed in the last 10 years. He was also the Principal Investigator in several National projects. João Pereira got more than one and half million euros for funding his research activity. He is (co)author of more than 160 peer-reviewed scientific papers presented at national and international events and journals: 1 book, 7 book chapters, 13 archive publications (Springer LNCS), 35 scientific Journal articles and more than 120 Conference papers. The impact of his publications can be found on Google Scholar page which lists more than 3140 citations (h-index: 23) in February 2024. He was co-author of 10+ publications rated A/A* or Q1 by CORE/Scimago in the last 10 years. João Pereira (co)supervised more than a hundred students: 7 PhD theses, more than 60 MSc theses, 31 BsEE Final Degree Course Work (pre-Bologna) and 21 R&D Project Grants. He is active in the international community, being member of the Program Committee of important conferences (GRAPP, WSCG, SibGrapi, EuroVis, Eurographics), acting in the organizing committee of some of the topmost international conferences in the area of Graphics and VR (GRAPP, EuroVis, Eurographics and IEEE VR), acting as an Associate Editor for a reputed international journal, Journal of Real-Time Processing (JRTIP) from Springer, and reviewing for all journals and conferences mentioned above and other important venues such as Siggraph and Eurographics. Professor Pereira is member of the Eurographics Association, IEEE (Senior Member), ACM (Senior Member) and GPCG. He was awarded with several distinctions for both activities researching and teaching.
Identification

Personal identification

Full name
JOÃO ANTÓNIO MADEIRAS PEREIRA

Citation names

  • PEREIRA, JOÃO
  • João Pereira
  • João Madeiras Pereira

Author identifiers

Ciência ID
FC1E-BBF7-D753
ORCID iD
0000-0002-8120-7649
Education
Degree Classification
2018/06/05
Concluded
Habilitation in Computer Science and Engineering (Título de Agregado)
Major in Computer Graphics
Universidade de Lisboa Instituto Superior Técnico, Portugal
Approved by Unanimity
1996/12
Concluded
Engenharia Electrotécnica e de Computadores (Doutoramento)
Major in Sem especialidade
Universidade de Lisboa Instituto Superior Técnico, Portugal
"Cinerealismo em Arquitecturas Paralelas de Uso Geral" (THESIS/DISSERTATION)
Louvor e Distinção (Magna Cum Laude)
1989/01/01
Concluded
MsC in in Electrical and Computer Engineering (Mestrado)
Major in Digital Electronics
Universidade de Lisboa Instituto Superior Técnico, Portugal
"Simulação e Projecto de Sistemas em ECL: um Sistema de Transmissão de Vídeo" (THESIS/DISSERTATION)
Very Good (unanimity)
1984
Concluded
Engenharia Electrotécnica e de Computadores (Licenciatura)
Universidade de Lisboa Instituto Superior Técnico, Portugal
15 valores
Affiliation

Teaching in Higher Education

Category
Host institution
Employer
2009 - Current Associate Professor (University Teacher) Universidade de Lisboa Instituto Superior Técnico, Portugal
1996 - 2009 Assistant Professor (University Teacher) Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008 Invited Assistant Professor (University Teacher) Instituto Politécnico de Portalegre Escola Superior de Tecnologia e Gestão, Portugal
2006 - 2007 Invited Assistant Professor (University Teacher) Universidade de Coimbra Faculdade de Ciencias e Tecnologia, Portugal
2000 - 2005 Invited Assistant Professor (University Teacher) Instituto Politécnico de Beja Escola Superior de Tecnologia e Gestão, Portugal
1998 - 2000/12/31 Invited Assistant Professor (University Teacher) Instituto Politécnico de Setúbal Escola Superior de Tecnologia de Setúbal, Portugal
1989 - 1996 Assistant (University Teacher) Universidade de Lisboa Instituto Superior Técnico, Portugal
1984 - 1989 Trainee Assistant (University Teacher) Universidade de Lisboa Instituto Superior Técnico, Portugal

Positions / Appointments

Category
Host institution
Employer
2018 - Current Coordinator of "Graphics and Interaction" Research Group Universidade de Lisboa Instituto Superior Técnico, Portugal
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
2016 - 2018 Coordenação ou direção de centro de investigação, departamento ou equivalente Universidade de Lisboa, Portugal
2011 - 2013 Coordinator of Master´s Program in Computer Science and Engineering (Alameda campus) Universidade de Lisboa Instituto Superior Técnico, Portugal
2002 - 2007 Vice-Presidente na Comissão Executiva do Departamento de Engenharia Informática Universidade de Lisboa Instituto Superior Técnico, Portugal
Projects

Contract

Designation Funders
2023/02/01 - 2026/01/31 XAVIER - eXplainable Artificial intelligence and VIrtual reality for Enhanced Radiology
2022.09212.PTDC
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Ongoing
2021/01/01 - 2025/12/31 Instituto de Engenharia de Sistemas e Computadores, Investigação e Desenvolvimento em Lisboa
LA/P/0078/2020
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Ongoing
2018/10/01 - 2022/09/30 ARCADE - Augmenting Rehabilitation Centers with Context-Aware Digital Environments
PTDC/CCI-COM/30274/2017
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2016/06 - 2018/05/31 IT-MEDEX: Interactive Tablets for Collaborative Scenarios Related to 3D Medical Image Exploration
PTDC/EEI-SII/6038/2014
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2013/09/01 - 2016/05/31 Simulacros Digitais: Modelando a 3a Dimensão
PTDC/EEI-SII/3154/2012
Universidade de Lisboa Faculdade de Arquitectura, Portugal

Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2015/01 - 2016 A-MOP: Algorithms for Macro-Molecular Pocket Detection
UTAP-EXPL/QEQ-COM/0019/2014
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2010/10 - 2014/09/30 GaLA - Game and Learning Alliance
FP7-ICT-2009-5/Project number 258169
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Community Research and Development Information Seventh Framework Programme Research and Innovation Security
Concluded
2011/01/01 - 2014/06/30 CEDAR - Design e Revisão Colaborativa de Modelos de Engenharia
PTDC/EIA-EIA/116070/2009
Universidade da Madeira, Portugal

Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2009/01 - 2012/11/30 TARGET-Transformative, Adaptive, Responsive and enGaging EnvironmenT
FP7-ICT-2007.4.3 (number 231717)
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Community Research and Development Information Seventh Framework Programme Research and Innovation Security
Concluded
2008/01/01 - 2011/02/28 VIZIR - Visualização Interactiva de Enormes Volumes de Informação 3D em Arquitecturas Paralelas
PTDC/EIA/66655/2006
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal

Universidade de Lisboa Instituto Superior Técnico, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2008/03 - 2010/12 MAXIMUS
FP7-2170396
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Community Research and Development Information Seventh Framework Programme Research and Innovation Security
Concluded
2005/05/01 - 2008/06/30 Decoração Aumentada: Combinando Realidade Aumentada e Recuperação de Objectos 3D para a Decoração de Interiores
POSC/EIA/59938/2004
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2005/10/01 - 2008/03/31 CleanDrive - Simulador Educacional para uma Condução Segura e Ambiental
POCI/AMB/59917/2004
PPCDT/AMB/59917/2004
PPCDT/AMB/59917/2004
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal

Instituto de Engenharia Mecânica, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2005/07 - 2007/12/31 TeDance - Uma Visão da Expansão Tecnológica da Dança
POCTI/EAT/61564/2004
Researcher
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal

Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2004/11/01 - 2007/12/31 IMPROVE: Improving Display and Rendering Technology for Virtual Environments
FP6-2003-IST-2
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
European Community research and development Information Sixth Framework Research and Innovation
Concluded
2006/10 - 2007/09 SATIN - Sound And Tangible Interfaces for Novel Product Design
FP6-IST-5-034525
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
European Community research and development Information Sixth Framework Research and Innovation
Concluded
2000/10 - 2003/12 Realising the Potential of Networked Simulations in Europe
RTP11.13
RTP11.13
Researcher
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
European Comission
Concluded
1996/05 - 1998/11/30 RESOLV (Reconstruction Using Scanned Laser and Video)
ACTS - AC021
Principal investigator
European Comission
Concluded
1991 - 1993 Síntese de Imagens e Movimento por Computador
PMCT/C/TIT/442/90
Principal investigator
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Concluded
Outputs

Publications

Book
  1. João Madeiras Pereira (FC1E-BBF7-D753); João Brisson; António Coelho; Alfredo Ferreira; Mário Rui Gomes. Introdução à Computação Gráfica. Portugal: FCA. 2018.
    Published
Book chapter
  1. Sousa, Maurício; Mendes, Daniel; Medeiros, Daniel; Ferreira, Alfredo; Pereira, João Madeiras; Jorge, Joaquim; Sousa, M.; et al. "Remote Proxemics". 47-73. 2016.
    10.1007/978-3-319-45853-3_4
  2. Ribeiro, Claudia; Antunes, Tiago; Pereira, João; Monteiro, Micaela. "Critical Transport: A Serious Game to Teach the Recommendations for the Transport of Critically Ill Patients". In Gamification: Concepts, Methodologies, Tools, and Applications, 1586-1608. IGI Global, 2015.
    Published • 10.4018/978-1-4666-8200-9.ch080
  3. Sousa, Maurício; Mendes, Daniel; Ferreira, Alfredo; Pereira, João Madeiras; Jorge, Joaquim. "Eery Space: Facilitating Virtual Meetings Through Remote Proxemics". In Human-Computer Interaction – INTERACT 2015, 622-629. Springer International Publishing, 2015.
    Published • 10.1007/978-3-319-22698-9_43
  4. Ribeiro, Claudia; Fernandes, João; Pereira, João. "Didactical Competence Modeller: Dynamic Story Creation for Serious Games". In New Horizons in Web Based Learning, 39-48. Springer Berlin Heidelberg, 2014.
    Published • 10.1007/978-3-662-43454-3_5
  5. Ribeiro, Claudia; Monteiro, Micaela; Pereira, João Madeiras; Antunes, Tiago; Baalsrud Hauge, Jannicke. "Sepsis Fast Track: A Serious Game for Medical Decision Making". In Serious Games Development and Applications, 68-81. Springer International Publishing, 2014.
    Published • 10.1007/978-3-319-11623-5_7
  6. Tomé, Rita Marques; Pereira, João Madeiras; Oliveira, Manuel. "Using Serious Games for Cognitive Disabilities". In Serious Games Development and Applications, 34-47. Springer International Publishing, 2014.
    Published • 10.1007/978-3-319-11623-5_4
  7. Ribeiro, C.; Pereira, J.; Calado, C.; Ferreira, C.. "Challenges of Introducting Serious Games and Virtual Worlds in Educational Curriculum". In Cases on Digital Game-Based Learning, 425-450. United States: IGI Global, 2013.
    Published • 10.4018/978-1-4666-2848-9.ch022
  8. Bruno, L.; Pereira, J.; Jorge, J.. "A new approach to walking in place". In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 370-387. Springer-Verlag, 2013.
    Published • 10.1007/978-3-642-40477-1_23
  9. Ribeiro, C.; Pereira, J.; Borbinha, J.. "Creating awareness of emergency departments healthcare values using a serious game". In European Conference on Technology Enhanced Learning, 502-507. Springer, 2013.
    Published • 10.1007/978-3-642-40814-4_46
  10. Raposo, F.; Santos, G.; Pereira, J.. "SimClinic - An auxiliary tool for evaluation on clinical case settings". In Serious Games Development and Applications (LNCS), 37-50. Springer, 2013.
    Published • 10.1007/978-3-642-40790-1_4
  11. Ribeiro, Cláudia; Monteiro, Micaela; Corredoura, Sofia; Candeias, Fernanda; Pereira, João. "Games in Higher Education". In New Pedagogical Approaches in Game Enhanced Learning, 228-247. IGI Global, 2013.
    10.4018/978-1-4666-3950-8.ch012
  12. Vidal, Bruno; Pereira, João Madeiras; Santos, Guilherme. "SimBody: An Interactive Simulator". 265-282. 2012.
    10.4018/978-1-4666-1903-6.ch013
  13. Santos, E.; Ribeiro, C.; Fradinho, M.; Pereira, J.. "Digital storytelling for competence development". In New Horizons in Web-Based Learning - ICWL 2010 Workshops, 35-44. Springer Berlin Heidelberg, 2011.
    10.1007/978-3-642-20539-2_5
  14. Fradinho Oliveira, M.; Andersen, B.; Pereira, J.; Seager, W.; Ribeiro, C.. "The use of integrative framework to support the development of competences". In Serious Games Development and Applications - SGDA 2011, 117-128. Springer Berlin Heidelberg, 2011.
    Published • 10.1007/978-3-642-23834-5_11
  15. PEREIRA, JOÃO. "ANICOMDA: ANImation COmposition from a Motion Capture Database". In TeDance – Perspectives on Technologically Expanded Dance. Portugal: FMH - Edições, 2009.
    Published
  16. Santos, Pedro; Stork, André; Gierlinger, Thomas; Pagani, Alain; Araújo, Bruno; Jota, Ricardo; Bruno, Luis; et al. "IMPROVE: Collaborative Design Review in Mobile Mixed Reality". In Virtual Reality (Lecture Notes in Computer Science), 543-553. Springer Berlin Heidelberg, 2007.
    Published • 10.1007/978-3-540-73335-5_59
  17. Santos, Pedro; Stork, André; Gierlinger, Thomas; Pagani, Alain; Araújo, Bruno; Jota, Ricardo; Bruno, Luis; et al. "IMPROVE: Designing Effective Interaction for Virtual and Mixed Reality Environments". In Human-Computer Interaction. Interaction Platforms and Techniques, 689-699. Springer Berlin Heidelberg, 2007.
    Published • 10.1007/978-3-540-73107-8_77
  18. Santos, Pedro; Stork, André; Gierlinger, Thomas; Pagani, Alain; Araújo, Bruno; Jota, Ricardo; Bruno, Luis; et al. "IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review". In Virtual Reality, LNCS, 376-385. Springer Berlin Heidelberg, 2007.
    Published • 10.1007/978-3-540-73335-5_41
  19. Leevers, David; Gil, Pedro; Lopes, Francisco Martinho; João Madeiras Pereira (FC1E-BBF7-D753); Castro, José; Gomes-Mota, João; Ribeiro, M. Isabel; et al. "An autonomous sensor for 3D reconstruction". In Multimedia Applications, Services and Techniques — ECMAST'98, 13-25. berlin, Germany: Springer Berlin Heidelberg, 1998.
    Published • 10.1007/3-540-64594-2_82
  20. PEREIRA, JOÃO. "Parallel Processing on a Transputer-based Graphics Board". In Advances in Computer Graphics Hardware III, 201-212. Amesterdão: Springer-Verlag, 1990.
    Published
Conference paper
  1. Sevivas, Claudia; De Lima, Edirlei Soares; Monteiro, Micaela; João Madeiras Pereira. "Comparing Serious Games and Video-Based Instructional Methods in Medical Education: A Randomized Controlled Trial". Paper presented in 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, 2023.
    10.1109/segah57547.2023.10253791
  2. Seabra, Miguel; Fernandes, Francisco; Lopes, Daniel Simões; João Madeiras Pereira. "Position Based Rigid Body Simulation: A comparison of physics simulators for games". Paper presented in WSCG 2023 - International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Plsen, 2023.
    Published • 10.24132/csrn.3301.59
  3. Joaquim Armando Pires Jorge; Belchior, Pedro; Sousa, Maurício; João Madeiras Pereira; Jean-Francois Uhl. "Anatomy Studio II: A Cross-Reality Application for Teaching Anatomy". Paper presented in XR for Healthcare and Wellbeing workshop attached to the IEEE VR 2022 Conference, 2022.
    Published
  4. Moreira, Catarina; Isabel Blanco Nobre; Sandra Costa Sousa; João Madeiras Pereira; Joaquim Armando Pires Jorge. "Improving X-ray Diagnostics through Eye-Tracking and XR". Paper presented in XR for Healthcare and Wellbeing workshop attached to the IEEE VR 2022 Conference, 2022.
    Published
  5. Zorzal, Ezequiel; Sousa, Maurício; Belchior, Pedro; João Madeiras Pereira; Figueiredo, Nuno; Joaquim Armando Pires Jorge. "Design requirements to improve laparoscopy via XR". Paper presented in XR for Healthcare and Wellbeing workshop attached to the IEEE VR 2022 Conference, 2022.
    Published
  6. Lima, Margarida; Jorge, Joaquim; Pereira, João. "Estimating Body Shapes from Measurements". Paper presented in GRAPP 2022, 2022.
    10.5220/0011002900003124
  7. Soares, Gonçalo; Pereira, João Madeiras. "Lift: An Educational Interactive Stochastic Ray Tracing Framework with AI-Accelerated Denoiser". Paper presented in WSCG'2021 – 29th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2021.
    10.24132/csrn.2021.3101.36
  8. Almeida, Tiago; Pereira, Joao M.; Jorge, Joao. "Evaluation of Antialiasing Techniques on Mobile Devices". Paper presented in 2019 International Conference on Graphics and Interaction (ICGI), 2019.
    10.1109/icgi47575.2019.8955084
  9. Sousa, Nuno; Sena, David; Papadopoulos, Nikolaos; Pereira, João. "Acceleration Data Structures for Ray Tracing on Mobile Devices". Paper presented in GRAPP'19 - 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Praga, 2019.
    10.5220/0007575403320339
  10. Medeiros, Daniel; dos Anjos, Rafael K.; Mendes, Daniel; Pereira, João Madeiras; Raposo, Alberto; Jorge, Joaquim. "Keep my head on my shoulders!". Paper presented in 24th ACM Symposium on Virtual Reality Software and Technology - VRST '18, 2018.
    10.1145/3281505.3281511
  11. Silvestre, Andre; Pereira, Joao; Costa, Vasco. "A Real-Time Terrain Ray-Tracing Engine". Paper presented in 2018 International Conference on Graphics and Interaction (ICGI), 2018.
    10.1109/itcgi.2018.8602735
  12. Sousa, M.; Mendes, D.; Dos Anjos, R.K.; Medeiros, D.; Ferreira, A.; Raposo, A.; Pereira, J.M.; Jorge, J.. "Creepy tracker toolkit for context-aware interfaces". Paper presented in ISS '17 - ACM International Conference on Interactive Surfaces and Spaces, 2017.
    Published • 10.1145/3132272.3134113
  13. T. Reis, Nuno; S. Costa, Vasco; M. Pereira, João. "Coherent Ray-Space Hierarchy Via Ray Hashing and Sorting". Paper presented in GRAPP 2017 - 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Porto, 2017.
    Published • 10.5220/0006098001950202
  14. Costa, V.; Pereira, J.M.; Jorge, J.A.. "Non-homogeneous grids for CPU-GPU ray tracing". Paper presented in 23rd Portuguese Meeting on Computer Graphics and Interaction (EPCGI 2016), Covilhã, 2016.
    Published • 10.1109/EPCGI.2016.7851186
  15. Ribeiro, C.; Kuffner, R.; Fernandes, C.; Pereira, J.. "3D annotation in contemporary dance: Enhancing the creation-tool video annotator". Paper presented in 3rd International Symposium on Movement and Computing - MOCO '16, 2016.
    10.1145/2948910.2948961
  16. Ribeiro, C.; Monteiro, M.; Hauge, J.B.; Pereira, J.; Antunes, T.. "Sepsis Fast Track: A simulation game for Clinical education based on the Sepsis Fast Track protocol". Paper presented in SeGAH’2016, Orlando, 2016.
    Published • 10.1109/SeGAH.2016.7586226
  17. Vasco Costa; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "Efficient Grid Construction on Streaming Architectures". Paper presented in CGI 2015 : Computer Graphics International, Strasbourg, 2015.
  18. Neto, João; Ribeiro, Claudia; Pereira, João; Neto, Maria João. "Virtual Agents and Multi-modality of Interaction in Multimedia Applications for Cultural Heritage - A Case Study". Paper presented in GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications, Berlin, 2015.
    10.5220/0005312404460453
  19. Mauricio Sousa; Daniel Mendes; Alfredo Ferreira; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "Eery Proxemics: Proximidade à Distância usando Múltiplas Superfícies". Paper presented in EPCG 2014 - 21º Encontro Português de Computação Gráfica, Leiria, 2014.
    Published
  20. Vasco Costa; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "Ray Reordering Techniques for GPU Ray-Cast Ambient Occlusion". Paper presented in EPCG’14 - 21º Encontro Português de Computação Gráfica, Leiria, 2014.
    Published
  21. Daniel Mendes; Maurício Sousa; PEREIRA, JOÃO; Alfredo Ferreira; Joaquim Armando Pires Jorge. "Enabling Remote Proxemics through Multiple Surfaces". Paper presented in CMIS 2014 - Workshop on Collaboration Meets Interactive Surfaces: Walls, Tables, Tablets and Phones, Dresden, 2014.
    Published
  22. Claudia Ribeiro; Elise Lavoué; Karim Sehaba; PEREIRA, JOÃO; Hauge Jannicke Baalsrud. "Identifying Engagement with Learning in Serious Games". Paper presented in 1st Workshop on Learning Analytics for and in serious games (LASG 2014) in conjunction with the 9th European Conference on Technology Enhanced Learning (EC-TEL 2014), Gratz, 2014.
    Published
  23. Ribeiro, C.; Tiago, J.; Monteiro, M.; Pereira, J.. "SeGTE: A serious game to train and evaluate basic life support". Paper presented in GRAPP 2014 - 9th International Conference on Computer Graphics Theory and Applications, 2014.
    Published
  24. Ribeiro, C.; Antunes, T.; Monteiro, M.; Pereira, J.. "Serious games in formal medical education: An experimental study". Paper presented in VS-GAMES’13 - 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013.
    Published • 10.1109/VS-GAMES.2013.6624240
  25. Sena, D.; João Madeiras Pereira (FC1E-BBF7-D753); Costa, V.. "Physics-based water interaction and shading: The SiViFlow algorithm". Paper presented in WSCG'2013 - 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Pilsen, 2013.
    Published
  26. Costa, V.; João Madeiras Pereira (FC1E-BBF7-D753); Joaquim Armando Pires Jorge. "Compressed grids for GPU Ray tracing of large models". Paper presented in WSCG'2013 - 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Pilsen, 2013.
    Published
  27. Costa, V.; João Madeiras Pereira (FC1E-BBF7-D753); Joaquim Armando Pires Jorge. "Fast compression of meshes for GPU ray-tracing". Paper presented in WSCG'2013 - 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2013.
    Published
  28. Claudia Ribeiro; Borbinha, José; Tribolet, José Manuel Nunes Salvador; PEREIRA, JOÃO. "Using Agent-based Simulation to Understand Cooperation in Business Organizational Settings". Paper presented in WSC’12 - Winter Simulation Conference, Berlin, 2012.
    10.5555/2429759.2430234
  29. Vasco Costa; João Madeiras Pereira (FC1E-BBF7-D753); Joaquim Armando Pires Jorge. "Ray Tracing of Large Models on a Multi-Projection Display". Paper presented in EPCG’12 - 20º Encontro Português de Computação Gráfica, Viana do Castelo, 2012.
    Published
  30. Ribeiro, C.; Borbinha, J.; João Madeiras Pereira (FC1E-BBF7-D753); Tribolet, J.. "A General Process for Developing Business Simulations Games". Paper presented in SIMULTECH 2012 - 2nd International Conference on Simulation and Modeling Methodologies, Roma, 2012.
    Published • 10.5220/0004061001900193
  31. João Fernandes; Cláudia Ribeiro; PEREIRA, JOÃO. "Collaborative Negotiated Deliberation Managing Protocol for Emergent Narrative in Educational Environments". Paper presented in VideoJogos 2011 – Conferência de Ciências e Artes dos Videojogos, Porto, 2011.
    Published
  32. Neto, João N.; Silva, Ricardo; Neto, João P.; Pereira, João Madeiras; Fernandes, João. "Solis'Curse - A Cultural Heritage Game Using Voice Interaction with a Virtual Agent". Paper presented in VS-GAMES 2011 - Third International Conference on Games and Virtual Worlds for Serious Applications, 2011.
    Published • 10.1109/vs-games.2011.31
  33. Pedro Lopes; Alfredo Ferreira; PEREIRA, JOÃO. "Battle of the DJs: An HCI perspective on Traditional, Virtual, Hybrid and Multitouch DJing". Paper presented in NIME 2011 - 11th International Conference on New Interfaces for Musical Expression, Oslo, 2011.
    Published
  34. Costa, V.; João Madeiras Pereira (FC1E-BBF7-D753). "Compact rectilinear grids for the ray tracing of irregular scenes". Paper presented in WSCG 2011 - 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Pilsen, 2011.
    Published
  35. Lopes, Pedro A.; Ferreira, Alfredo; João Madeiras Pereira (FC1E-BBF7-D753). "Multitouch interactive DJing surface". Paper presented in 7th International Conference on Advances in Computer Entertainment Technology - ACE '10, Taipei, 2010.
    Published • 10.1145/1971630.1971639
  36. Pedro Lopes; PEREIRA, JOÃO; Alfredo Ferreira. "Interação Multi-toque no contexto do DJing". Paper presented in nteracção 2010 - 4ª Conferência Nacional Interacção humano-computador, Aveiro, 2010.
    Published
  37. Luís Carlos Bruno; Bruno Araújo; João Madeiras Pereira (FC1E-BBF7-D753); Joaquim Armando Pires Jorge. "Locomoção Virtual via Movimento Físico do Utilizador: Controlo de Velocidade do Avatar". Paper presented in Interacção 2010 - 4ª Conferência Nacional Interacção humano-computador, Aveiro, 2010.
    Published
  38. Ricardo Cadete; Nuno Duro; Bruno Araújo; PEREIRA, JOÃO. "iMoted- 3D Virtual Reality Solution for Assembly, Integration and Test of the Space Segment". Paper presented in SESP 2010 – International Workshop on Simulation for European Space Programmes, 2010.
    Published
  39. Figueiredo, M.; Oliveira, J.; Araújo, B.; João Madeiras Pereira (FC1E-BBF7-D753). "An efficient collision detection algorithm for point cloud models". Paper presented in GraphiCon 2010 – 20th International Conference on Computer Graphics and Vision, 2010.
    Published
  40. Ribeiro, C.; Jepp, P.; Pereira, J.; Fradinho, M.. "Lessons learnt in building serious games and virtual worlds for competence development". Paper presented in Workshop Experimental Interactive Learning in Industrial Management of the IFIP Working Group 5.7, Milan, 2010.
    Published
  41. Costa, V.; Pereira, J.M.. "Multi-level grid strategies for ray tracing: Improving render time performance for row displacement compressed grids". Paper presented in GRAPP 2010 - International Conference on Computer Graphics Theory and Applications, 2010.
    Published
  42. Jepp, P.; Fradinho, M.; Pereira, J.M.. "An agent framework for a modular serious game". Paper presented in VS-GAMES 2010 Conference on Games and Virtual Worlds for Serious Applications, 2010.
    Published • 10.1109/VS-GAMES.2010.25
  43. Saraiva, C.; Oliveira, J.F.; Pereira, J.M.. "A multi-cellular orthographic projection approach to image-based rendering". Paper presented in WSCG 2010 - 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2010.
    Published
  44. Costa, Vasco; Pereira, Joao; Jorge, Joaquim. "Multi-Level Hashed Grid Construction Methods". Paper presented in WSCG 2010 - 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Pilsen, 2010.
    Published
  45. Saraiva, Carlos; Oliveira, Joao Fradinho; Pereira, Joao Madeiras; Skala, V. "A Multi-Cellular Orthographic Projection Approach to Image-Based Rendering". Paper presented in WSCG 2010, 18th International Conference in Central Europe on Computer Graphics, Pilsen, 2010.
    Published
  46. Bruno Araújo; Ricardo Jota; Alfredo Ferreira; PEREIRA, JOÃO. "Dispositivo de Interacção para Ecrã de Grandes Dimensões". Paper presented in 17º Encontro Português de Computação Gráfica - EPCG 2009, Covilhã, 2009.
    Published
  47. José Braz; Tiago Ribeiro; PEREIRA, JOÃO; Donovan Tissot; Clément Tremblier. "Uma Arquitetura Experimental para Composição de Animações". Paper presented in 17º Encontro Português de Computação Gráfica, Covilhã, 2009.
    Published
  48. Saraiva, Carlos; Oliveira, J.; Pereira, J.; Araújo, B.. "A Comparison of Orthographic and Perspecive Projections in the Generation of Textures for Billboards". Paper presented in 17º Encontro Português de Computação Gráfica, 2009.
    Published
  49. Oliveira, João F.; Oliveira, Adriano; Boavida, João; Catarino, Luis; Araújo, Bruno; Pereira, João M.; Jorge, Joaquim. "Value added 3D modelling of Laser scanned and photogrammetric data". Paper presented in 17º Encontro Português de Computação Gráfica, Covilhã, 2009.
    Published
  50. Jota, R.; João Madeiras Pereira (FC1E-BBF7-D753); Jorge, J.A.. "A comparative study of interaction metaphors for large-scale displays". Paper presented in CHI 2009, 2009.
    10.1145/1520340.1520629
  51. Aguiar, R.; João Madeiras Pereira (FC1E-BBF7-D753); Braz, J.. "GaDeVi :Game development integrating tracking and visualization devices into virtools". Paper presented in GRAPP'09 – 4th International Conference on Computer Graphics Theory and Applications, Lisboa, 2009.
    Published
  52. Lourenço, Pedro; Almeida, Miguel; Pereira, João Madeiras. "Balloons, an Augmented Virtuality computer game". Paper presented in ZON Digital Games 2008, 2008.
  53. Alfredo Ferreira; marco vala; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "EditION: A Collaborative Calligraphic Tool to Manage Virtual Environments". Paper presented in VL/HCC Workshop on Sketch tools for diagramming, 2008.
    Published
  54. Oliveira, M.; Pereira, J.. "Extensible virtual environment systems using system of systems engineering approach". Paper presented in 17th International Conference on Artificial Reality and Telexistence - ICAT 2007, 2007.
    Published • 10.1109/ICAT.2007.30
  55. Fernandes, Vitor; Guerreiro, Tiago; Araújo, Bruno; Jorge, Joaquim; João Madeiras Pereira (FC1E-BBF7-D753); Fernandes, V.; Guerreiro, T.; et al. "Extensible middleware framework for multimodal interfaces in distributed environments". Paper presented in Ninth International Conference on Multimodal Interfaces (ICMI 2007), Nagoya, 2007.
    Published • 10.1145/1322192.1322230
  56. Costa, Vasco; Pereira, João Madeiras; Dias, José Miguel Salles. "Tecnologias CAVE-HOLLOWSPACE para a Mina do Lousal". Paper presented in 15º Encontro Português de Computação Gráfica, Oeiras, 2007.
    Published
  57. Ricardo Jota; Bruno Araújo; Luís Bruno; José Dias; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "Interface Caligráfica para Ecrãs de Larga Escala". Paper presented in 15º Encontro Português de Computação Gráfica, Oeiras, 2007.
    Published
  58. Pereira, J. A. M.; Gonçalves, G.; Loureiro, L.; Sena, D.; Portugal, J. O.; Farias, T.. "CLEANDRIVE–A Safe And Environmentally Friendly Driving Simulator". Paper presented in Clean Air 2007 - 9th International Conference on Energy for a Clean Environment, 2007.
    Published
  59. Paulo Abreu; PEREIRA, JOÃO; Luis O. Silva. "Exposing Stream Processors as Grid Services: a GPGPU Example". Paper presented in IBERGRID´07, IberIAN GRID INFRASTRUCTURE CONFERENCE, 2007.
    Published
  60. Tiago Guerreiro; Vitor Fernandes; Bruno Araújo; Joaquim Armando Pires Jorge; PEREIRA, JOÃO. "Plataforma Extensível para Interfaces Multimodais". Paper presented in 2ª Conferência Nacional em Interacção Pessoa-Máquina, Braga, 2006.
    Published
  61. Paulo Abreu; PEREIRA, JOÃO; Luis O. Silva. "A Distributed Memory GPU Implementation of the Boris Particle Pusher Algorithm". Paper presented in EGPGV´06 - 6th Eurographics Symposium on Parallel Graphics and Visualization 2006, Braga, 2006.
    Published
  62. Ferreira, Alfredo; Vala, Marco; Madeiras Pereira, J. A.; Jorge, Joaquim A.; Paiva, Ana; Jorge, J. "A Calligraphic Interface for Managing Agents". Paper presented in WSCG 2006 - The 14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2006.
    Published
  63. de Araújo, Bruno Rodrigues; Guerreiro, Tiago; Jota, Ricardo; Jorge, Joaquim A.; Pereira, João M.. "Leme Wall: Desenvolvendo um sistema de Multi-projecção". Paper presented in 13º Encontro Português de Computação Gráfica, Vila Real, 2005.
  64. Pereira, José Braz; Pereira, João. "TARCAST: Uma Taxonomia para Sistemas de Realidade Aumentada". Paper presented in 13º Encontro Português de Computação Gráfica, Vila Real, 2005.
    Published
  65. Manuel Oliveira; PEREIRA, JOÃO. "A New Development Methodology and Reference Architecture for Virtual Environment Systems". Paper presented in VSMM 2005 - 11th International Conference on Virtual Systems and Multimedia, Ghent, 2005.
    Published
  66. Luís Carlos Bruno; PEREIRA, JOÃO. "SIMGRUA – A Virtual Simulator for Training". Paper presented in 2nd International Conference on Multimedia and ICTs in Education (m-ICTE2003), Badajoz, 2003.
    Published
  67. Pereira, José Braz; PEREIRA, JOÃO; António Veloso. "VIDA: Visualizador Interativo de Dados (Biomecânicos) Aumentados". Paper presented in 12º Encontro Português de Computação Gráfica, Porto, 2003.
    Published
  68. Andreas Nyberg; Wim Huiskamp; Richard Harris; PEREIRA, JOÃO. "Verification and Validation - Process Definition and Tool Development Within Euclid RTP 11.13". Paper presented in 2003 EURO Simulation Interoperability Workshop, 2003.
    Published
  69. Batista, H.; Costa, V.; João Madeiras Pereira (FC1E-BBF7-D753). "Games of War and Peace: Large scale simulation over the Internet". Paper presented in VSMM 2001 - 7th Int. Conf. on Virtual Systems and Multimedia, 2001.
    Published • 10.1109/VSMM.2001.969718
  70. Pires, P.; Pereira, J.. "Dynamic algorithm binding for interactive walkthroughs". Paper presented in SIBGRAPI‘2001, Florianópolis, 2001.
    Published • 10.1109/SIBGRAPI.2001.963050
  71. Pedro Pires; PEREIRA, JOÃO. "Dynamic Algorithm Selection: A New Approach to the Real-Time Rendering of Complex Scenes Problem". Paper presented in 10º Encontro Português de Computação Gráfica, Lisboa, 2001.
    Published
  72. Vasco Costa; Helder Baptista; PEREIRA, JOÃO. "Jogos de Guerra e Paz". Paper presented in 10º Encontro Português de Computação Gráfica, Lisboa, 2001.
    Published
  73. Oliveira, Manuel; Crowcroft, Jon; Slater, Mel; João Madeiras Pereira (FC1E-BBF7-D753). "Component framework infrastructure for virtual environments". Paper presented in Third international conference on Collaborative virtual environments - CVE '00, San Francisco, 2000.
    Published • 10.1145/351006.351030
  74. Antunes, Cláudia; Lynce, Inês; Pereira, João Madeiras; Martins, João Pavão. "Realidade Virtual em Subvisão". Paper presented in 9º Encontro Nacional de Computação Gráfica, Leiria - Marinha Grande, 2000.
    Published
  75. Artur Caetano; PEREIRA, JOÃO. "Representação de Agentes Autónomos em VRML 97". Paper presented in 9º Encontro Português de Computação Gráfica, Leiria - Marinha Grande, 2000.
    Published
  76. Lopes, J. M. Brisson; Gomes, M. R.; Bernardo, J. C.; Jorge, J.; Pereira, J. M.. "Restructuring Computer Graphics and Visualisation Curricula at IST". Paper presented in GVE’99 Computer Graphics and Visualization Education’99, Coimbra, 1999.
  77. PEREIRA, JOÃO. "Learning 3D Visualisation with MALUDA". Paper presented in GVE’99 Computer Graphics and Visualization Education’99, Coimbra, 1999.
  78. PEREIRA, JOÃO; Mário Rui Gomes. "ScanlineFlow Rasterization – A Sort-Last Algorithm for Polygon Rendering on a Multicomputer". Paper presented in International Conference on Visual Computing ICVC’99, Goa, 1999.
    Published
  79. PEREIRA, JOÃO; Pedro Gil; Francisco Lopes; João Gonçalves; Vitor Sequeira; Maria Isabel Ribeiro; David Hogg; David Leevers. "Virtual Environments Creation with an Autonomous Robot". Paper presented in VSMM’98 - 4th IEEE Int. Conf. on Virtual Systems and Multimedia, Gifu, 1998.
    Published
  80. PEREIRA, JOÃO; Pedro Gil; Francisco Lopes. "A Human-Computer Interface for a Robotic System". Paper presented in VSMM’98 - 4th IEEE Int. Conf. on Virtual Systems and Multimedia, Gifu, 1998.
    Published
  81. Pedro Gil; Francisco Lopes; PEREIRA, JOÃO. "Client/Server Software Architecture for a Robotic System". Paper presented in 3rd Portuguese Conference on Automatic Control, Coimbra, 1998.
    Published
  82. De Oliveira, M.F.D.; João Madeiras Pereira (FC1E-BBF7-D753). "Virtual Worlds-a virtual environment architecture". Paper presented in Computer Graphics International 1998, Hannover, 1998.
    Published • 10.1109/cgi.1998.694280
  83. PEREIRA, JOÃO; Manuel Oliveira. "The Design of a Virtual Environment Architecture". Paper presented in IEEE Youth Forum in Computer Science and Engineering (YUFORIC), Stuttgart, 1998.
  84. PEREIRA, JOÃO; Mário Rui Gomes. "Rasterização Concorrente por Fluxo de Linhas: Um Novo Algoritmo por Composição de Imagem". Paper presented in 8º Encontro Português de Computação Gráfica, Coimbra, 1998.
    Published
  85. PEREIRA, JOÃO; Charles Wüthrich; Mário Rui Gomes. "Full-Frame Merging for Sort-Last Polygon Rendering on a Multicomputer". Paper presented in WSCG’96 - Fourth International Conference in Central Europe on Computer Graphics and Visualization, Pilsen, 1996.
    Published
  86. PEREIRA, JOÃO. "Computer Graphics Rendering on a SIMD Processor Array". Paper presented in IC5 Wg 5.10 Workshop on Virtual Environments, Coimbra, 1994.
  87. PEREIRA, JOÃO; Mário Rui Gomes. "PGC: Um Processador Gráfico Concorrente". Paper presented in SIBGRAPI - III Simpósio Brasileiro em Computação Gráfica e Processamento de Imagem, Gramado, 1990.
    Published
  88. Pereira, Joao M.; Veiga, Pedro M.. "Multiplexing/demultiplexing system of television components at 229.5 Mbps". 1989.
  89. PEREIRA, JOÃO; Mário Rui Gomes; Carlos Vinagre; F. Reis. "Transputers on Computer Image Generation". Paper presented in 1º Encontro Luso-Alemão em Computação Gráfica, Lisboa, 1988.
  90. PEREIRA, JOÃO; Mário Rui Gomes; Carlos Vinagre; F. Reis. "Parallel Processing on a Transputer-based Graphics Board". Paper presented in Third Eurographics Workshop on Hardware for Computer Graphics, Nice, 1988.
    Published
Conference poster
  1. Blasilli, Graziano; Lenti, Simone; Palleschi, Alessia; PEREIRA, JOÃO; Raidou, Renata Georgia. "CrossWidget: a D3.js Plugin to Support Multiple Scented Cross Filtering Activities". Paper presented in EUROVIS 2019, 2019.
  2. Gu, Gibeom; Kim, Duksu; PEREIRA, JOÃO; Raidou, Renata Georgia. "Accurate and Memory-Efficient GPU Ray-Casting Algorithm for Volume Rendering Unstructured Grid Data". Paper presented in Eurovis 2019, 2019.
    10.2312/EURP.20191150
  3. Vasco Costa; PEREIRA, JOÃO; Joaquim Armando Pires Jorge. "Multi-Level Hashed Grids for Ray-Tracing". Paper presented in High Performance Graphics 2009, 2009.
Edited book
  1. PEREIRA, JOÃO. Serious Games Development and Applications. Springer Berlin Heidelberg. 2011.
    Published • 10.1007/978-3-642-23834-5 • Editor
  2. Ranchordas, AlpeshKumar; Pereira, Joao Madeiras; Araújo, Hélder J.; Tavares, João Manuel R. S.. Computer Vision, Imaging and Computer Graphics. Theory and Applications - VISIGRAPP 2009 Revised Selected Papers. Springer Berlin Heidelberg. 2010.
    10.1007/978-3-642-11840-1 • Editor
  3. Ranchordas, A.; Araújo, H.J.; Pereira, J.M.; Braz, J.; Braz, José; Ranchordas, AlpeshKumar; Araújo, Hélder J.; Pereira, Joao Madeiras. Computer Vision and Computer Graphics. Theory and Applications - VISIGRAPP 2008 Revised Selected Papers. Springer Berlin Heidelberg. 2009.
    Published • 10.1007/978-3-642-10226-4 • Editor
  4. Braz, J.; Vazquez, P.P.; Pereira, J.M.; Richard, P.; Nunes, N.J.; Sampaio, P.. GRAPP 2007 - Proceedings of the 2nd International Conference on Computer Graphics Theory and Applications. INSTICC Press. 2007.
    Published • Editor
Journal article
  1. Alexandre Duarte; Fernandes, Francisco; João Madeiras Pereira; Catarina Moreira; Jacinto Nascimento; Joaquim Jorge. "SelfReDepth: A Self-Supervised Real-Time Depth Denoising and Restoration Approach for Consumer-Grade Sensors". JRTIP - Journal of Real-Time Image Processing; Elsevier (2024):
    Under revision
  2. Nuno Verdelho Trindade; Alfredo Ferreira; João Madeiras Pereira; Sérgio Oliveira. "Extended reality in AEC". Automation in Construction (2023): https://doi.org/10.1016/j.autcon.2023.105018.
    10.1016/j.autcon.2023.105018
  3. Fernandes, Francisco; Roupa, Ivo; Gonçalves, Sérgio B.; Moita, Gonçalo; da Silva, Miguel Tavares; Pereira, João; Jorge, Joaquim; Neptune, Richard R.; Lopes, Daniel Simões. "Sticks and STONES may build my bones: Deep learning reconstruction of limb rotations in stick figures". Pattern Recognition Letters 165 (2023): 138-145. http://dx.doi.org/10.1016/j.patrec.2022.12.012.
    Published • 10.1016/j.patrec.2022.12.012
  4. Moreira, Catarina; Simoes, Francisco P. M.; Lee, Mark J. W.; Zorzal, Ezequiel R.; Lindeman, Robert W.; Pereira, Joao Madeiras; Johnsen, Kyle; Jorge, Joaquim. "Toward VR in VR: Assessing Engagement and Social Interaction in a Virtual Conference". IEEE Access 11 (2022): 1906-1922. http://dx.doi.org/10.1109/access.2022.3233312.
    Published • 10.1109/access.2022.3233312
  5. YL Chou; C Hsieh; Moreira, Catarina; Joaquim Armando Pires Jorge; João Madeiras Pereira. "Benchmark Evaluation of Counterfactual Algorithms for XAI: From a White Box to a Black Box". Artificial Intelligence Review (2022):
    Submitted
  6. Rafael K. dos Anjos; João Pereira; José Gaspar. "A navigation paradigm driven classification for video-based rendering techniques". Computers & Graphics 77 (2019): 205-216. https://doi.org/10.1016/j.cag.2018.10.017.
    Published • 10.1016/j.cag.2018.10.017
  7. dos Anjos, Rafael Kuffner; Ribeiro, Claudia Sofia; Lopes, Daniel Simões; Pereira, João Madeiras. "Stroke-based splatting: an efficient multi-resolution point cloud visualization technique". The Visual Computer 34 10 (2018): 1383-1397. http://dx.doi.org/10.1007/s00371-017-1420-7.
    Published • 10.1007/s00371-017-1420-7
  8. dos Anjos, Rafael Kuffner; Fernandes, Carla; Pereira, João Madeiras. "3D Flashback: An Informative Application for Dance". ERCIM News 108 (2017): 33-34.
    Open access • Published
  9. Bruno, L.; Sousa, M.; Ferreira, A.; Pereira, J.M.; Jorge, J.. "Hip-directed walking-in-place using a single depth camera". International Journal of Human Computer Studies 105 (2017): 1-11. http://www.scopus.com/inward/record.url?eid=2-s2.0-85015823109&partnerID=MN8TOARS.
    Published • 10.1016/j.ijhcs.2017.03.006
  10. Simões, T.; Lopes, D.; Dias, S.; Fernandes, F.; Pereira, J.; Jorge, J.; Bajaj, C.; Gomes, A.. "Geometric Detection Algorithms for Cavities on Protein Surfaces in Molecular Graphics: A Survey". Computer Graphics Forum 36 8 (2017): 643-683. http://www.scopus.com/inward/record.url?eid=2-s2.0-85020111651&partnerID=MN8TOARS.
    Published • 10.1111/cgf.13158
  11. dos Anjos, R.; Pereira, J.M.; Gaspar, J.A.; Fernandes, C.. "Multiview layered depth image". Journal of WSCG 25 2 (2017): 115-122. http://www.scopus.com/inward/record.url?eid=2-s2.0-85027255830&partnerID=MN8TOARS.
    Published
  12. Lousada, P.; Costa, V.; Pereira, J.M.. "Bandwidth and memory efficiency in real-time ray tracing". Journal of WSCG 25 1 (2017): 49-58. http://www.scopus.com/inward/record.url?eid=2-s2.0-85027050871&partnerID=MN8TOARS.
  13. Martins, Jorge R.; Costa, Vasco S.; Pereira, João M.; Jorge R. Martins; Vasco S. Costa; Jo?o M. Pereira. "Efficient Hair Rendering with a GPU Cone Tracing Approach". International Journal of Creative Interfaces and Computer Graphics (IJCICG) 8 1 (2017): 1-19.
    Published • 10.4018/IJCICG.2017010101
  14. Boyle, E.A.; Hainey, T.; Connolly, T.M.; Gray, G.; Earp, J.; Ott, M.; Lim, T.; et al. "An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games". Computers and Education 94 (2016): 178-192. http://www.scopus.com/inward/record.url?eid=2-s2.0-84950275273&partnerID=MN8TOARS.
    Published • 10.1016/j.compedu.2015.11.003
  15. Vasco Costa; João M. Pereira; Joaquim A. Jorge. "Accelerating Occlusion Rendering on a GPU via Ray Classification". International Journal of Creative Interfaces and Computer Graphics 6 2 (2015): 1-17.
    Published • 10.4018/IJCICG.2015070101
  16. Ribeiro, C.; Antunes, T.; Pereira, J.; Monteiro, M.. "Critical transport: A serious game to teach the recommendations for the transport of critically Ill patients". International Journal of Game-Based Learning 4 4 (2014): 71-93. http://www.scopus.com/inward/record.url?eid=2-s2.0-84922918157&partnerID=MN8TOARS.
    Published • 10.4018/ijgbl.2014100105
  17. Ribeiro, Claudia; Farinha, Carla; Pereira, João; da Silva, Miguel Mira. "Gamifying requirement elicitation: Practical implications and outcomes in improving stakeholders collaboration". Entertainment Computing 5 4 (2014): 335-345.
    Published • 10.1016/j.entcom.2014.04.002
  18. Oliveira, A.; Oliveira, J.F.; Pereira, J.M.; de Araújo, B.R.; Boavida, J.. "3D modelling of laser scanned and photogrammetric data for digital documentation: the Mosteiro da Batalha case study". Journal of Real-Time Image Processing 9 4 (2014): 673-688. http://www.scopus.com/inward/record.url?eid=2-s2.0-84857666693&partnerID=MN8TOARS.
    10.1007/s11554-012-0242-0
  19. Pereira, Joao; Figueiredo, Mauro; Oliveira, João; Araújo, Bruno. "Collision Detection for Point Cloud Models With Bounding Spheres Hierarchies". International Journal of Virtual Reality (IJVR) 11 2 (2012): 37-43.
    Published
  20. Fernandes, Joao; Duarte, Diogo; Ribeiro, Claudia; Farinha, Carla; Pereira, Joao Madeiras; da Silva, Miguel Mira; DeGloria, A; DeFreitas, S. "iThink: A game-based approach towards improving collaboration and participation in requirement elicitation". Procedia Computer Science 15 (2012): 66-77.
    Open access • Published • 10.1016/j.procs.2012.10.059
  21. Blažic, Andrej Jerman; Ribeiro, Claudia; Fernandes, João; Pereira, João; Arh, Tanja. "Analysing the Required Properties of Business Simulation Games to Be Used in E-Learning and Education". Intelligent Information Management 04 06 (2012): 348-356. http://dx.doi.org/10.4236/iim.2012.46039.
    Published • 10.4236/iim.2012.46039
  22. dos Anjos, R.K.; Pereira, J.M.; Oliveira, J.F.. "Collision detection on point clouds using a 2.5+D image-based approach". Journal of WSCG 20 2 (2012): 145-154. http://www.scopus.com/inward/record.url?eid=2-s2.0-84867473209&partnerID=MN8TOARS.
    Published
  23. Abreu, P.; Fonseca, R.A.; Pereira, J.M.; Silva, L.O.. "PIC codes in new processors: A full relativistic PIC code in CUDA-enabled hardware with direct visualization". IEEE Transactions on Plasma Science 39 2 (2011): 675-685. http://www.scopus.com/inward/record.url?eid=2-s2.0-79951676288&partnerID=MN8TOARS.
    Published • 10.1109/TPS.2010.2090905
  24. de Araújo, B.R.; Guerreiro, T.; Fonseca, M.J.; Jorge, J.A.; Pereira, J.M.; Bordegoni, M.; Ferrise, F.; Covarrubias, M.; Antolini, M.. "An haptic-based immersive environment for shape analysis and modelling". Journal of Real-Time Image Processing 5 2 (2010): 73-90. http://www.scopus.com/inward/record.url?eid=2-s2.0-77953539994&partnerID=MN8TOARS.
    Published • 10.1007/s11554-009-0139-8
  25. Jota, R.; de Araújo, B.R.; Bruno, L.C.; Pereira, J.M.; Jorge, J.A.. "IMMIView: A multi-user solution for design review in real-time". Journal of Real-Time Image Processing 5 2 (2010): 91-107. http://www.scopus.com/inward/record.url?eid=2-s2.0-77953538944&partnerID=MN8TOARS.
    Published • 10.1007/s11554-009-0141-1
  26. Oliveira, Manuel; Jordan, Joel; Pereira, Joao; Jorge, Joaquim; Steed, Anthony. "Analysis domain model for shared virtual environments". The International Journal of Virtual Reality 8 4 (2009): 1-30.
    Published
  27. Braz, José M.; Pereira, João M.. "Tarcast: Taxonomy for augmented reality casting with web support". The International Journal of Virtual Reality 7 4 (2008): 47-56.
    Published
  28. PEREIRA, JOÃO; Guilherme Santos; Hugo Mardolcar. "Agent-based Artificial Intelligence in Lost Ages Game". VIRtual - Portuguese Journal of Computer Graphics (2005):
  29. PEREIRA, JOÃO; José Braz. "VIDA – Interactive Viewer of Augmented (biomechanical) Data". VIRtual-Portuguese Journal of Computer Graphics (2004):
    Published
  30. Manuel Fradinho Oliveira; J. Crowcroft; Mel Slater; PEREIRA, JOÃO. "JADE: Java Adaptive Dynamic Environment". VIRtual-Revista Electrónica de Visualização, Sistemas Interativos e Reconhecimentos de Padrões (2000):
    Published
  31. PEREIRA, JOÃO; Artur Caetano. "Representação de Agentes Autónomos em VRML 97". VIRtual-Revista Electrónica de Visualização, Sistemas Interativos e Reconhecimentos de Padrões (2000):
    Published
  32. Oliveira, Manuel; Crowcroft, Jon; Slater, Mel; Pereira, João. "JADE: Java Adaptive Dynamic Environment". VIRtual-Revista Electrónica de Visualização, Sistemas Interactivos e Reconhecimentos de Padrões (2000):
    Published
  33. Caetano, Artur; Pereira, João. "Representação de Agentes Autónomos em VRML 97". VIRtual-Revista Electrónica de Visualização, Sistemas Interactivos e Reconhecimentos de Padrões (2000):
    Published
  34. Pereira, J. M.; Wuthrich, C. A.; Gomes, M. R.. "Full-frame merging for sort-las polygon rendering on a multicomputer". Journal of Winter School of Computer Graphics/Proceedings WSCG’96 4 1 (1996): 217-231.
    Published
  35. João Madeiras Pereira (FC1E-BBF7-D753); Mário Rui Gomes. "SIMD Techniques for Computer Graphics Rendering". INESC Journal of Research & Development 5 1 (1995):
    Published
Journal issue
  1. "EuroVis 2019 Posters: Frontmatter". The Eurographics Association (2019): https://diglib.eg.org/handle/10.2312/2632785.
Preface / Postscript
  1. Joan-Arinyo, R.; Pereira, J.M.. "Computer Graphics Forum: Guest editorial". Preface to Computer Graphics Forum, 1743-1744. John Wiley & Sons. 2010.
    Published • 10.1111/j.1467-8659.2010.01823.x
  2. Santos, P.; Pereira, J.M.; Stork, A.. "Guest editorial of the special issue on improving display and rendering technologies for virtual environments". Preface to Journal of Real-Time Image Processing, 71-72. Springer. 2010.
    Published • 10.1007/s11554-010-0152-y
Report
  1. Oliveira, Joao Fradinho; João Madeiras Pereira (FC1E-BBF7-D753). 2017. Digitally reproducing the artistic style of XVI century artist António Campelo in “Alegoria à Prudência”/Allegory of Prudence.
Thesis / Dissertation
  1. PEREIRA, JOÃO. "Cinerealismo em arquitecturas paralelas de uso geral". PhD, Universidade de Lisboa Instituto Superior Técnico, 1996.
  2. PEREIRA, JOÃO. "Simulação e Projecto de Sistemas em ECL: um Sistema de Transmissão de Vídeo". Master, Universidade de Lisboa Instituto Superior Técnico, 1989.

Other

Dataset
  1. Chihcheng Hsieh; Chun Ouyang; Jacinto C Nascimento; João Madeiras Pereira; Joaquim Armando Pires Jorge; Catarina Moreira. MIMIC-Eye: Integrating MIMIC Datasets with REFLACX and Eye Gaze for Multimodal Deep Learning Applications. https://physionet.org/content/mimic-eye-multimodal-datasets/1.0.0/. 2023.
    https://doi.org/10.13026/pc72-as03
Other output
  1. A realidade aumentada na engenharia biomédica: Estado da arte. 2008. Pereira, Jmlb.
Activities

Supervision

Thesis Title
Role
Degree Subject (Type)
Institution / Organization
2022/10 - 2023/11/21 Dynamic Many-Light Importance Sampling for Real-Time Ray Tracing
Supervisor of Pedro Da Silva Freire
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2022/10 - 2023/11/17 CabrilDamVR: A Photorealistic and Immersive Virtual Reality Experience
Supervisor of Raquel Sofia Diogo de Oliveira Chin
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/12/01 Characterization on the protein-protein interactions of M. tuberculosis' divisome proteins, expressed in E. coli
Co-supervisor
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/11/23 Fast Photorealistic Rendering of Protein Representations
Supervisor of Nélson Miguel Matos de Oliveira Ferreira
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/11/18 Rigid Body Simulation with Extended Position Based Dynamics
Supervisor of Miguel Luís Nunes Seabra
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/11/17 SelfReDepth: a Self-Supervised Real-Time Depth Enhancement Solution for Consumer-Grade Sensors
Supervisor of Alexandre Aires Duarte
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/11/16 Force Field calculation for Biomolecules
Supervisor of Pedro José Pereira Elias
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/11 - 2022/11/11 A Virtual Reality platform for Scientific Visualization of Plasma Physics Simulation
Supervisor of David São Miguel de Castro Brás
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/10 - 2022/11/11 Ray Tracing Explorer in VR
Co-supervisor of Lídia Gómez Custódio
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2021/04 - 2022/06/14 Fluid Implicit Particle Simulation for CPU and GPU
Supervisor of Pedro Pereira da Silva Anastácio Centeno
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2020/09/01 - 2021/11/30 Vertex Connection and Merging with Vulkan
Supervisor of Pedro Rodrigues
Engenharia Informática e de Computadores (Master)
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2020/02/01 - 2021/11/26 Light-field rendering on mobile devices
Supervisor of Ricardo Fonseca
Engenharia Informática e de Computadores (Master)
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2020/08/01 - 2021/11/25 Estimating Body Shapes From Body Measurements
Co-supervisor of Margarida Félix Lima
Engenharia Informática e de Computadores (Master)
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2020/09/01 - 2021/09/20 Real Time Hybrid Rendering Techniques
Supervisor of Pedro Granja
Engenharia Informática e de Computadores (Master)
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2019/09/01 - 2021/01/25 Shadow rendering techniques for mobile devices
Supervisor
Engenharia Informática e de Computadores (Master)
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2019/09 - 2020/10/01 Interactive Physics-Based Rendering with AI-Accelerated Denoiser
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2017/09 - 2020/10/01 Global Illumination with GPU Vertex Connection and Merging
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2018/09 - 2019/11/29 Real-Time Global Illumination on Mobile Devices using Reflective Shadow Maps
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2017/09 - 2018/06 Ray Tracing Acceleration Structures on Mobile Environments
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2012/10 - 2018/06 Multiview Layered Depth Image: A Data Representation for 3D Flashback
Supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2017/09 - 2018/05/30 Evaluation of Antialiasing Techniques on Mobile Devices
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2016 - 2017/12/12 Virtual Tour na Fundação Calouste Gulbenkian - para uma interpretação sensorial do espaço construído. O caso de estudo: Sede e Auditório da Fundação Calouste Gulbenkian
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2016 - 2017/11/16 Parallel GPU Boolean Evaluation for CSG Ray-Tracing
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2016 - 2017/06/02 A Real-Time Terrain Ray-Tracig Engine
Supervisor
Engenharia Informática e de Computadores (Master)
Instituto Politécnico de Lisboa Instituto Superior de Engenharia de Lisboa, Portugal
2017 - 2017 Strategies to Accelerate Deformable and Rigid Bodies Simulation: A non-polygonal approach to contact detection
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2017 - 2017 A sketch-based interface for modeling articulated figures
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2015 - 2016/11/22 PE2LGP: Do texto à língua Gestual (e vice-versa)
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2015 - 2016/11/10 Bandwidth and Memory Efficiency in Real-Time Ray Tracing
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2015 - 2016/06/02 OpTix versus Embree using Vertex Connection and Merging
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico Campus Taguspark, Portugal
2016 - 2016 Cone Tracing of Human Hair Fibers
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2016 - 2016 Varying regions of interest for interactive visualization of macromolecules
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2014 - 2015/10/30 Coherent Ray-Space Hierarchy via Ray Hashing and Sorting
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2014 - 2015/06 A Serious Game for Cognitive Disabilities
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2006 - 2015/03 Grid-Based Acceleration Techniques for Real-Time Ray Tracing
Supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2014/11/05 SketchHouse - Interface caligráfica para criar plantas e atribuir propriedades térmicas
Co-supervisor
Engenharia Informática e de Computadores (Master)
Instituto Politécnico de Lisboa Instituto Superior de Engenharia de Lisboa, Portugal
2013 - 2014/11/04 Visualizing Business Process Costs
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2009/10 - 2014/07 Serious Games for Learning: A Model of Driving Attributes for the Medical Domain
Co-supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2014 - 2014 Sepsis Fast Track: A Simulation Game for Clinical Education based on the Sepsis Fast Track Process
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2008/01 - 2013/07 Direct Interactive 3D Modeling in a Semi-Immersive Environment
Co-supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2012 - 2013/05/29 SimClinic - An Auxiliary Tool for Evaluation on Clinical Case Settings
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2005 - 2013/02/08 Caminhar no Lugar: Novas Abordagens de Controlo da Velocidade e da Direção do Deslocamento Virtual
Supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 SInEHma- towards a multimodal Stereocopic INteractive Environment for HumAn centered data processing and visualization
Supervisor
Engenharia Electrotécnica e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 Sensory Based Framework for a Visually Realistic Architectural Modeling
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 Game-Based Learning Applied to Project Management Professional Certification
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 Dynamic Difficulty Adaptation
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 Agentes Virtuais e Interação Multimodal em Aplicações Multimedia para Património Cultural
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2013 - 2013 Um jogo sério sobre realidade económica/financeira de Portugal
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2011 - 2012/11/06 Physics-based Water Interaction and Shading: The SiViFlow Algorithm
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2011 - 2012/05/31 Volumes encadeados de propagação da luz utilizando uma base de funções esféricas radiais
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2011/10 Image-based Collision Detection
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2011/10 Conceptual Model for Creating and Managing Emergent Narrative Experiences in Educational Environments
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2011/06 Interactive Simulations for Health Education: A Case Study on the Cardiovascular Disease in Portugal
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2011/06 Animação Anatomicamente Correcta de um Humanóide
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2011 - 2011 Interactive Simulations for Health Education: A Case Study on the Cardiovascular Disease in Portugal
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2011 - 2011 Non-photorealistic rendering de gravuras portuguesas do seculo XVI
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2004 - 2010/12 Multiscale High Performance Computing in Plasma Physics: fine and coarse parallelism in simulation and visualization
Co-supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2009 - 2010/11/03 Mt-DJing: Multitouch DJing Table
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2009 - 2010/06/04 IMOTED – Interacção em Ambientes Imersivos Aplicado ao Domínio do Aeroespacial
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2002/08 - 2010/05 Ambientes Virtuais Distribuídos para Simulação e Monitorização de Tráfego Marítimo
Co-supervisor
Engenharia Informática e de Computadores (PhD)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2010 LaSMUDE: Large Scale Multi-User Design Environment
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2010 DYNAPLOT: Dynamic Plot Game Engine
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2010 - 2010 Simulação Rodoviária em tempo real para aplicações interactivas
Supervisor
Engenharia Electrotécnica e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2008 - 2009/11/17 Visualização Interativa de Grandes Volumes de Dados
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008/11/14 Navegação Aumentada em Mundos Virtuais
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008/11/13 Traffic Atlas
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008/11 Visualização e Segmentação de Dados Médicos
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008/11 UrbanSketch – Introdução Expedita de Paisagens Urbanas via Interfaces Multimodais
Co-supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007/09 - 2008/10/27 Desenvolvimento de um Casual Game
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2007 - 2008/10 Extensão de Engine Gráfico
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2006 - 2007/11/13 BALLONS
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2006 - 2007/11 INTERACTIVE CARDS
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2006 - 2007/10/29 COLONY
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2006 - 2007/10/26 Concepção e Desenvolvimento de um Jogo 3D para Computador utilizando o software VIRTOOLS e Tecnologia de Seguimento
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2003 - 2004/11/03 Uma Arquitetura para Ambientes Virtuais Distribuídos de larga Escala na Internet
Supervisor
Engenharia Electrotécnica e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2002/10 - 2004/04/02 Visualização Tridimensional Aumentada de Dados Biomecânicos de Esforço Muscular
Supervisor
Engenharia Electrotécnica e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2002 - 2003/11/28 Ambiente Virtual para Simulação da Operação de uma Grua no Processo de Extracção de Mármores de uma Pedreira
Supervisor
Engenharia Electrotécnica e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2002 - 2003/03/25 Dynamic Algorithm Binding for Interactive Walkthroughts
Supervisor
Engenharia Informática e de Computadores (Master)
Universidade de Lisboa Instituto Superior Técnico, Portugal

Event organisation

Event name
Type of event (Role)
Institution / Organization
2022/03/12 - 2022/03/13 Co-Chair of Workshops at IEEE VR 2022 (2022/03/12 - 2022/03/16)
Conference (Co-organisor)
IEEE, United States
2021/03/27 - 2021/04/02 Workshops Co-Chair at IEEE VR 2021 (2021/03/27 - 2021/04/02)
Conference
2019/06 - 2019/06 Chair of Eurographics Symposium on Parallel Graphics and Visualization, EGPGV’19 (2019/06 - 2019/06)
Conference (President of the Organising Committee)
2019/06 - 2019/06 Co-Chair EUROVIS 2019 (Posters session) (2019/06 - 2019/06)
Conference (Co-organisor)
2019/06 - 2019/06 Co-chair da Comissão Organizadora Local da Conferência Eurovis 2019, Porto (2019/06 - 2019/06)
Conference (Member of the Organising Committee)
2016/05/09 - 2016/05/13 Local Chair EUROGRAPHICS 2016 (2016/05/09 - 2016/05/13)
Conference (Co-organisor)
2011/09 - 2011/09 Chair of conference "Serious Games Development and Applications - 2011" (SGDA'11) (2011/09 - 2011/09)
Conference (President of the Organising Committee)
Universidade de Lisboa Instituto Superior Técnico, Portugal
2009/02/05 - 2009/02/08 Chair of GRAPP'09 – 4th International Conference on Computer Graphics Theory and Applications, organizada por INSTICC em colaboração com Eurographics e ACM Siggraph; 5-8 Fevereiro 2009, Lisboa, Portugal (2009 - 2009/02/08)
Conference (President of the Organising Committee)
Instituto Para Os Sistemas e Tecnologias de Informação Controlo e Comunicação, Portugal

Jury of academic degree

Topic
Role
Candidate name (Type of degree)
Institution / Organization
2020/12/04 Sparse Reconstruction of Multidimensional Light Transport Signals
(Thesis) Main arguer
César Morais Perdigão (PhD)
Universidade do Minho, Portugal

Association member

Society Organization name Role
2013/06 - Current Association for Computing Machinery (ACM); Senior Member Member
2012/05 - Current Institute of Electrical and Electronic Engineers (IEEE) / Computer Society (Senior Member) Senior Member
1996/01 - Current Eurographics

Conference scientific committee

Conference name Conference host
2023/11/06 - 2023/11/09 SIBGRAPI 2023 - the 36th Conference on Graphics, Patterns and Images
2023/02/19 - 2023/02/21 GRAPP 2023: 18th International Conference on Computer Graphics Theory and Application
2022/10/24 - 2022/10/27 SIBGRAPI 2022 - the 35th Conference on Graphics, Patterns and Images
2022/02/06 - 2022/02/08 GRAPP 2022 - 17th International Conference on Computer Graphics Theory and Applications
2021/10/18 - 2021/10/22 SIBGRAPI 2021 - 34th Conference on Graphics, Patterns and Images
2021/02/08 - 2021/02/10 GRAPP 2021 - 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
2020/11/07 - 2020/11/10 SIBGRAPI 2020 - the 33rd Conference on Graphics, Patterns and Images
2020/02/27 - 2020/02/29 GRAPP 2020: 15th International Conference on Computer Graphics Theory and Application
2019/10/28 - 2019/10/31 SIBGRAPI 2019 - the 32nd Conference on Graphics, Patterns and Images
2019/02/25 - 2019/02/27 GRAPP 2019: 14th International Conference on Computer Graphics Theory and Application
2018/10 - 2018/10 SIBGRAPI 2018 - the 31st Conference on Graphics, Patterns and Images
2018/01/27 - 2018/01/29 GRAPP 2018: 13th International Conference on Computer Graphics Theory and Application
2017/06 - 2017/06 WSCG’17 (Board of Reviewers) - 25th International Conference on Computer Graphics, Visualization and Computer Vision
2017/05 - 2017/05 SCCG'2017 - Spring Conference on Computer Graphics,
2017/04/24 - 2017/04/28 EUROGRAPHICS 2017 EUROGRAPHICS
2017/02 - 2017/02 GRAPP 2017: 12th International Conference on Computer Graphics Theory and Application
2016/05/09 - 2016/05/13 EUROGRAPHICS 2016 EUROGRAPHICS
2016/04/27 - 2016/04/29 SCCG'2016 - Spring Conference on Computer Graphics
2016/02/27 - 2016/02/29 GRAPP 2016: 11th International Conference on Computer Graphics Theory and Application
2015/06/03 - 2015/06/04 JSCG 2015 - The Joint Conference on Serious Games
2015/04/22 - 2015/04/24 SCCG'2015 - Spring Conference on Computer Graphics
2015/03/11 - 2015/03/14 GRAPP 2015: 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
2014/10/20 - 2014/10/22 SIACG 2014 - Ibero-American Symposium on Computer Graphics
2014/10/09 - 2014/10/10 SGDA 2014: The Fifth International Conference on Serious Games Development & Applications
2014/06/02 - 2014/06/05 WSCG’14 – 22nd International Conference on Computer Graphics, Visualization and Computer Vision
2014/01/05 - 2014/01/08 GRAPP 2014: 9th International Conference on Computer Graphics Theory and Application
2013/09/25 - 2013/09/27 SGDA 2013: 4th International Conference on Serious Games Development & Applications
2013/06/24 - 2013/06/27 WSCG’13 - 21th International Conference on Computer Graphics, Visualization and Computer Vision
2012/06/25 - 2012/06/28 WSCG’12 - 20th International Conference on Computer Graphics, Visualization and Computer Vision
2012/02/24 - 2012/02/26 GRAPP 2012: International Conference on Computer Graphics Theory and Application

Journal scientific committee

Journal title (ISSN) Publisher
2011/01 - Current Journal of Real-Time Image Processing – JRTIP (Springer) (1861-8200) Springer
Distinctions

Award

2020 ACM Senior Member
ACM - Association for Computing Machinery, United States
2019 Professor Excelente
Instituto Superior Técnico Departamento Engenharia Informática, Portugal
2016 Prémio Professor José Luís Encarnação 2016
Grupo Português de Computação Gráfica, Portugal
2014 IEEE Senior Member
IEEE, United States
2013 VS-GAMES 2013 Best Paper
2012 VS-GAMES 2012 Best Paper
2004 Melhor Demonstrador Multimédia
Grupo Português de Computação Gráfica, Portugal
2002 Prémio Fujitsu-Siemens para o melhor trabalho de fim de curso 2001/2002 na área de Computação Gráfica e Multimédia
2000 Prémio Jovem Investigador
Grupo Português de Computação Gráfica, Portugal
1994 1994 MasPar Challenge Contest - 2nd place
MasPar Computer Corporation , United States

American Express Bank Ltd, United States

Title

2018 Professor Excelente
Universidade de Lisboa Instituto Superior Técnico, Portugal
2017 Professor Excelente
Universidade de Lisboa Instituto Superior Técnico, Portugal
2015 Professor Excelente
Universidade de Lisboa Instituto Superior Técnico, Portugal