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Ezequiel Santos is a Ph.D. candidate in Digital Games Development at IADE - Universidade Europeia & Instituto Politécnico do Cávado e do Ave. His research focuses on the intersection of serious games and food waste mitigation, investigating how digital games can enhance nutrition literacy and promote sustainable consumption behaviors. His academic background includes a Master’s in Digital Games Development from PUC-SP and a Bachelor’s in Systems Analysis and Development from FIAP, with an extension in Entrepreneurship at Babson College, USA. Professionally, he is an SDK Developer at Miniclip, specializing in iOS development, software architecture, and the integration of analytics, advertising, and telemetry frameworks. His expertise spans multiple programming languages, including Swift, Objective-C, C , C#, Unity, Ruby, Bash, Python, and Groovy. His broader research interests include mobile computing, serious games, human-computer interaction, and the role of technology in behavioral change. Ezequiel has participated in academic research on game development, human-computer interaction, and artificial intelligence applications in food waste management. He shares knowledge through public speaking, teaching, and developing educational materials. He has also taken part in hackathons and entrepreneurship marathons, exploring innovative solutions in technology and gaming. Before shifting his focus to digital games and nutrition literacy, he gained experience in industrial automation as a Mechatronics Technician.
Identification

Personal identification

Full name
Ezequiel França dos Santos
Gender
Male

Citation names

  • Santos, Ezequiel

Author identifiers

Ciência ID
F615-0E8D-AE1D
ORCID iD
0000-0001-9321-8444
Google Scholar ID
6nOPl94AAAAJ
LattesiD
7055262915895198
Researcher Id
H-2680-2013
Scopus Author Id
59325218800

Websites

Knowledge fields

  • Exact Sciences - Computer and Information Sciences
  • Exact Sciences - Computer and Information Sciences - Computer Sciences

Languages

Language Speaking Reading Writing Listening Peer-review
Portuguese (Mother tongue)
English Upper intermediate (B2) Upper intermediate (B2) Upper intermediate (B2) Advanced (C1) Upper intermediate (B2)
Education
Degree Classification
2023/09 - 2027/09
Ongoing
Desenvolvimento de Jogos Digitais (Doutoramento)
Universidade Europeia IADE Faculdade de Design Tecnologia e Comunicação, Portugal

Instituto Politécnico do Cávado e do Ave, Portugal
2021 - 2025
Concluded
Computação Aplicada à Educação e Tecnologias Educacionais (Postgraduate Certificate)
Major in Tecnologia Educacional
Universidade de São Paulo, Brazil
2020 - 2022
Concluded
Mestrado Profissional em Desenvolvimento de Jogos Digitais (Mestrado)
Major in Engenharia de Jogos Digitais
Pontifícia Universidade Católica de São Paulo, Brazil
"Gestos e Jogos: Reflexões e Desenvolvimento de um sistema de detecção de gestos baseado em wearables para controle de jogos" (THESIS/DISSERTATION)
2019 - 2021
Concluded
Engenharia de Software (Especialização pós-licenciatura)
Pontifícia Universidade Católica de Minas Gerais, Brazil
2016 - 2018
Concluded
Tecnologia em Análise de Sistemas (Licenciatura)
Faculdade de Informática e Administração Paulista, Brazil
"Aplicação de sensores inteligentes para monitoramento da qualidade do ar em SP" (THESIS/DISSERTATION)
2007/01 - 2009/12
Concluded
Técnico em Mecatrónica (Curso de Especialização Tecnológica)
Escola Senai Anchieta, Brazil
Affiliation

Science

Category
Host institution
Employer
2012/01 - 2012/12 Research Assistant (Research) Instituto de Pesquisas Tecnológicas, Brazil

Teaching in Higher Education

Category
Host institution
Employer
2021/01 - 2022/01 Assistant Professor (University Teacher) Centro Universitário FECAP, Brazil
2019/01 - 2020/01 Assistant Professor (University Teacher) Faculdade de Informática e Administração Paulista, Brazil

Others

Category
Host institution
Employer
2023/09 - Current Software Developer Miniclip, Portugal
2009/06 - 2011/12 Estagiário Técnico em Mecatrónica Instituto de Pesquisas Tecnológicas, Brazil
Outputs

Publications

Conference paper
  1. Santos, Ezequiel. Corresponding author: Santos, Ezequiel. "Chef Nata: A Gamified AI Assistant to Reduce Household Food Waste through Micro-Interactions and 8-Bit Aesthetics". Paper presented in VI Brazilian Interdisciplinary Congress on Science and Technology - COBICET, 2025.
    Published • 10.29327/27640582.1159661
  2. Santos, Ezequiel; Ribeiro, Claudia; Carvalho, Vítor. "Serious Games for Food Waste Reduction: A Qualitative Review". Paper presented in IEEE International Conference on Serious Games and Applications for Health (SeGAH), Manchester, 2025.
    Published • 10.5281/zenodo.17234252
  3. Ezequiel França dos Santos. "Experimental Shake Gesture Detection API for Apple Watch". 2024.
    10.1109/ICECCME62383.2024.10796862
  4. Ezequiel Santos; Joaquim José de Almeida Soares Gonçalves. "Comparative Analysis of AI Models in Managing Household Food Waste: OpenAI GPT-4, Google Gemini, Mistral, and Anthropic Claude". 2024.
    10.6084/M9.FIGSHARE.28596035
  5. David de Oliveira Lemes; Santos, Ezequiel; Eduardo Romanek; Celso Fujimoto; Adriano Felix Valente. Corresponding author: David de Oliveira Lemes. "Análise e modelagem de jogos digitais: relato de uma experiência educacional utilizando metodologias ativas em um grupo multidisciplinar". Paper presented in V Congresso Brasileiro Interdisciplinar em Ciência e Tecnologia - COBICET, 2024.
    Published • 10.31219/osf.io/m6a4g
  6. Petersen, Joao; Pires, Gonçalo Andrade; Miraldo, Andre; Santos, Ezequiel; Graça, José; Vilhena, Estela. "The Internet Gaming Disorder and predictors of Loneliness in Portuguese higher education students: a preliminary study". Paper presented in International Conference on Serious Games and Applications for Health (SeGAH), Funchal, 2024.
    Published • 10.1109/segah61285.2024.10639608
  7. Ezequiel França Dos Santos. "Dependency Management in iOS Development: A Developer Survey Perspective". 2024.
    10.1145/3647632.3647992
  8. Santos, Ezequiel França dos. "Cordel Aumentado: Um aplicativo para utilização da realidade aumentada aplicada na literatura de cordel". Paper presented in X CONGRESSO BRASILEIRO DE INFORMÁTICA NA EDUCAÇÃO, 2020.
    10.5753/wcbie.2021.218091
  9. Santos, Ezequiel; Ramos, Reinaldo Augusto de Oliveira; Junior, José Carlos Buesso. "NFCPlay: using NFC tags on VR mobile games to overcome the lack of input on VR Headsets". 2020.
    10.5753/svr_estendido.2020.12964
Conference poster
  1. Santos, Ezequiel; Dina Palomino Castillo, Vanessa. "Desenvolvimento de um aplicativo para consulta ao Sistema de Classificação Internacional de Atenção Primária - Segunda Edição (CIAP2)". Paper presented in 9º Congresso Brasileiro de Telemedicina e Telessaúde - 9º CBTms, 2019.
Journal article
  1. Ezequiel Santos; Cláudia Sevivas; Vítor Carvalho. "Managing Food Waste Through Gamification and Serious Games: A Systematic Literature Review". Information (2025): https://doi.org/10.3390/info16030246.
    10.3390/info16030246
  2. dos Santos, Ezequiel Franca. "Experimental Shake Gesture Detection API for Apple Watch". ArXiv (2024): https://publons.com/wos-op/publon/69701807/.
  3. Santos, Ezequiel; Castillo, Vanessa. "Apple Vision Pro: Comments in Healthcare". ArXiv (2024): https://publons.com/wos-op/publon/74601213/.
Preprint
  1. Ezequiel França Dos Santos; Vanessa Dina Palomino Castillo. "Apple Vision Pro: Comments in Healthcare". 2024. https://rgdoi.net/10.13140/RG.2.2.28903.01445.
    10.13140/RG.2.2.28903.01445
Thesis / Dissertation
  1. "Gestos e jogos: reflexões e desenvolvimento de um sistema de detecção de gestos baseado em Wearables para controle de jogos". Master, Pontificia Universidade Catolica de Sao Paulo Faculdade de Ciências Exatas e Tecnologia, 2022. https://repositorio.pucsp.br/jspui/handle/handle/25768.
    10.13140/rg.2.2.18914.81608
Working paper
  1. Santos, Ezequiel. 2019. "Desenvolvimento de um aplicativo para consulta ao CIAP-2". https://proceedings.science/cbmfc-2019/papers/desenvolvimento-de-um-aplicativo-para-consulta-ao-ciap-2#.
    10.29327/cbtms9.144910

Other

Other output
  1. Experimental Shake Gesture Detection API for Apple Watch. 2024. Santos, E.F.D.. http://www.scopus.com/inward/record.url?eid=2-s2.0-85183308698&partnerID=MN8TOARS.
    10.48550/arXiv.2401.09896
  2. Apple Vision Pro: Comments in Healthcare. 2024. dos Santos, E.F.; Castillo, V.D.P.. http://www.scopus.com/inward/record.url?eid=2-s2.0-85187725449&partnerID=MN8TOARS.
    10.48550/arXiv.2401.08685
Software
  1. F. Santos, Ezequiel. "WatchShaker". 2023.
    10.5281/zenodo.8054488
Activities

Event participation

Activity description
Type of event
Event name
Institution / Organization
2025/08/28 - 2025/08/29 Volunteered at the 2025 IEEE Conference on Games (CoG)
Conference
IEEE Conference on Games (CoG)
IEEE Computational Intelligence Society, United States
2024/06/17 - 2024/06/21 6th International Summer School on AI and Games International Summer School on AI and Games
Institute of Digital Games - University of Malta, Malta
2024/05/07 - 2024/06/07 PhD course: Sustainable and Digital Transformation
Meeting
Sustainable and Digital Transformation
Aalborg Universitet, Denmark

Ad Hoc journal article review

Journal title (ISSN) Publisher
2021/06/10 - 2021/06/15 IEEE COG 2021: IEEE Conference on Games 2021 IEEE Press
Distinctions

Award

2020 Best XR Experience award - XXII Symposium on Virtual and Augmented Reality
Sociedade Brasileira de Computacao, Brazil

Universidade Federal de Pernambuco, Brazil

Title

2014 Intel Student Expert
Intel Corp, United States

Other distinction

2005 Certificado de Menção Honrosa na 1º OBMEP (Olimpíada de Matemática das Escolas Públicas)
Instituto Nacional de Matemática Pura e Aplicada, Brazil

Sociedade Brasileira de Matemática, Brazil