Identification
Personal identification
- Full name
- Diogo Santos
Citation names
- Santos, Diogo
Author identifiers
- Ciência ID
- 3817-2154-9FB8
- ORCID iD
- 0000-0002-2479-9713
Education
| Degree | Classification | |
|---|---|---|
|
2024/08/27
Concluded
|
Programa Doutoral em Media Digitais (Doutoramento)
Universidade do Porto Faculdade de Engenharia, Portugal
Universidade Nova de Lisboa, Portugal "Science communication strategy inspired by transmedia: Involving scientists in
a collaborative effort to communicate science through a videogame" (THESIS/DISSERTATION)
|
|
|
2013/06/30
Concluded
|
Mestrado em Multimédia (Mestrado)
Universidade do Porto Faculdade de Engenharia, Portugal
"E-readers in the classroom: experience of reading e-books with e-
readers in English classes for Portuguese students" (THESIS/DISSERTATION)
|
|
|
2010/09/01
Concluded
|
Comunicação Social (Licenciatura)
Instituto Politécnico de Coimbra Escola Superior de Educação de Coimbra, Portugal
|
Affiliation
Science
| Category Host institution |
Employer | |
|---|---|---|
| 2024/10 - 2025/03 | Science and Technology Management | Universidade Aberta Departamento de Educação e Ensino a Distância, Portugal |
Teaching in Higher Education
| Category Host institution |
Employer | |
|---|---|---|
| 2024 - Current | Assistant Professor (University Teacher) | Universidade Católica Portuguesa - Braga, Portugal |
| 2016/09 - 2017/02 | Invited Assistant (University Teacher) | Universidade do Porto Faculdade de Psicologia e de Ciências da Educação, Portugal |
Outputs
Publications
| Book chapter |
|
| Conference paper |
|
| Conference poster |
|
| Journal article |
|
| Online resource |
|
| Thesis / Dissertation |
|
Other
| Other output |
|
Activities
Oral presentation
| Presentation title | Event name Host (Event location) |
|
|---|---|---|
| 2026/01 | Tangential Leaps: Incidental Scientific Engagement in Mainstream Commercial Videogames | VI Congresso Internacional de Pedagogia - Educação na Era Digital: subjetividades, nomadismos e poderes
Universidade Católica - Braga (Braga, Portugal)
|
| 2025 | Co-Create Videogames with Scientists: Why and How | Science Talk’25 – Science with society
McKimmon Center, Raleigh, North Carolina (Carolina do Norte, United States)
|
| 2024/05 | Nanoentregas: um videojogo codesenvolvido com químicos para comunicar sobre nanopartículas para entrega de fármacos | 6º Encontro Internacional sobre Jogos e Mobile Learning
Universidade de Coimbra (Coimbra, Portugal)
|
| 2021/09 | A química num videojogo de ficção-científica: descobrir e aprender enquanto se exploram planetas no videojogo No Man’s Sky | Desafios do Digital XII Conferência Internacional de Tecnologias de Informação e Comunicação na Educação
Universidade do Minho (Braga, Portugal)
|
| 2021/06 | Videogames to promote dialogues around science | Congresso Internacional de Investigadores de Audiovisual – Audiovisual and Creative Industries – Present and Future
Universidade Lusófona (Lisboa, Portugal)
|
| 2020/03 | SciComm at I&D centres in Portugal | SciComm 2020: A Conference on Effective Science Communication
University of Nebraska - Lincoln (Nebraska, United States)
|
| 2020 | Caracterização dos processos de comunicação de ciência nas unidades de investigação em Portugal | ScicomPT 2020
Online
|
| 2014 | Livros eletrónicos na sala de aula | TIC Educa 2014
Universidade de Lisboa (Lisboa, Portugal)
|
Supervision
| Thesis Title Role |
Degree Subject (Type) Institution / Organization |
|
|---|---|---|
| 2025 - Current | TBA: Chatbots and AI at Educational scenarios
Supervisor
|
Mestrado em Multimédia (Master)
Universidade do Porto Faculdade de Engenharia, Portugal
|
Event organisation
| Event name Type of event (Role) |
Institution / Organization | |
|---|---|---|
| 2014 - 2014 | Meeting on Digital Media Research Methods (UT Austin Portugal / FEUP) (2014 - 2014)
Meeting (Member of the Organising Committee)
|
Universidade do Porto Faculdade de Engenharia, Portugal |
Jury of academic degree
| Topic Role |
Candidate name (Type of degree) Institution / Organization |
|
|---|---|---|
| 2026/01 | Semiotic and Cognitive Analysis of Videogames: The case of Xenoblade Chronicles
(Thesis) Main arguer
|
Igor Cunha (Master)
Universidade Católica Portuguesa - Braga, Portugal
|
| 2026/01 | Streamers and the process of building online communities
President of the jury
|
Diana Silva (Master)
Universidade Católica Portuguesa - Braga, Portugal
|
Journal scientific committee
| Journal title (ISSN) | Publisher | |
|---|---|---|
| 2023 - 2024 | Games and Culture | SAGE Journals |
