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Visual Artist, Academic, and Researcher in animation and interactive technologies. Currently, a researcher of an FCT-funded project TEPe (Technologically Expanded Performance) at INET-md | Faculty of Human Kinetics, in Portugal. Was a Marie Sklodowska-Curie Fellow (Individual Global Fellowship) at MIRALab, University of Geneve, and BioISI, at Faculdade de Ciências, University of Lisbon. His research was on the exploration of the framework of Artificial Life in the domain of the animation of virtual groups and crowds with implementations of these methods in Cultural Heritage simulations of the past. He was also founder and CTO of the spin-off company, AnabiVirtual, dedicated to the development of interactive experiences involving AR and VR for cultural sites. Throughout his career, he has been sponsored by prestigious bodies such as the European Research Agency or Fundação para a Ciência e Tecnologia. Earlier, he has completed a Ph.D. in Arts and Computational Technologies at Goldsmiths, University of London, crossing the bridges between art, science, and technology. This has been a consequence of the parallel practice as a visual artist initiated in the early 1990s at Ar.Co, in Lisbon Portugal. His work has been awarded twice in the VIDA competition of art and artificial intelligence (editions 12th and 13th ) and features in a number of publications such as the textbook Preble's Artforms, the scientific ALife journal, or Leonardo Electronic Magazine, and diverse artistic catalogs. A large number of curatorial projects and shows have included his work in the last ten years, including a solo show, in 2013, at the Tin Shed Project in London. In 2009, his work featured in the exhibition Lá Fora at Museu da Electricidade, in Lisbon, a perspective of historical and contemporary art by Portuguese living abroad.
Identification

Personal identification

Full name
Rui Filipe Antunes

Citation names

  • Antunes, Rui Filipe Nicolau Lima
  • Rui Filipe Antunes
  • Rui Antunes
  • Rui Lima Antunes

Author identifiers

Ciência ID
B01A-8CAA-0904
ORCID iD
0000-0003-3268-3005

Knowledge fields

  • Humanities - Arts
  • Exact Sciences - Computer and Information Sciences - Computer Sciences

Languages

Language Speaking Reading Writing Listening Peer-review
English Advanced (C1) Advanced (C1) Advanced (C1) Advanced (C1)
Spanish; Castilian Advanced (C1) Advanced (C1) Advanced (C1) Advanced (C1)
Portuguese Advanced (C1) Advanced (C1) Advanced (C1) Advanced (C1)
French Intermediate (B1) Intermediate (B1) Intermediate (B1) Intermediate (B1)
Education
Degree Classification
2014/03/15
Concluded
Arts and Computational Technologies (Docteur)
Goldsmiths University of London, United Kingdom
"On Computational Ecosystems in Media Arts" (THESIS/DISSERTATION)
Merit
2006
Concluded
MSc Arts Computing (Master)
Major in Art and Computational technology
Goldsmiths University of London, United Kingdom
"Evolutionary Art: xTNZ - a three dimensional ecosystem" (THESIS/DISSERTATION)
Distinction
2002
Concluded
Diploma de Profissionalização em serviço (Especialização pós-licenciatura)
Instituto Politécnico de Lisboa, Portugal
16/20
2000
Concluded
Curso Avançado de Artes Plásticas (Título de especialista)
Ar.Co Centro de Arte e Comunicação Visual, Portugal
18/20
Affiliation

Science

Category
Host institution
Employer
2019/07/15 - 2022/12/31 Postdoc (Research) Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
2015/07/01 - 2017/12/31 Postdoc (Research) Fundação da Faculdade de Ciências da Universidade de Lisboa, Portugal
Fundação da Faculdade de Ciências da Universidade de Lisboa, Portugal

Teaching in Higher Education

Category
Host institution
Employer
2009/01/01 - 2013/12/12 Lecturer (University Teacher) City University, United Kingdom
2011/09/01 - 2013/01/01 Lecturer (University Teacher) University of Greenwich, United Kingdom

Other Careers

Category
Host institution
Employer
2008/03/01 - 2008/05/31 Estagiário com Licenciatura (Especialista de informática) Online Creative Communication, United Kingdom
1997/09/01 - 2007/08/31 Professor do ensino básico e secundário (Professor do ensino básico e secundário) Escola Secundária Marquês de Pombal, Portugal
1995/10/01 - 1997/08/31 Especialista Informática Grau 1 Nível 2 (Especialista de informática) Banco Santander Totta, Portugal

Others

Category
Host institution
Employer
2019/01/01 - 2019/08/30 Consultancy Virtualtour.pt, Portugal
2019/01/06 - 2019/07/15 Teacher of Videogames Escola de Tecnologias Inovação e Criação, Portugal
2018/01/01 - 2019/06/30 Founder/ CTO AnabiVirtual, Portugal
Projects

Grant

Designation Funders
2009 - 2013/10 On Computational Ecosystems in Media Arts
SFRH/BD/61293/2009
Fundação para a Ciência e a Tecnologia

Contract

Designation Funders
2019 - Current Technologically Expanded Performance
PTDC/ART-PER/31263/2017
Post-doc
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
Fundação para a Ciência e a Tecnologia
2015 - 2017/12 BIHC- Bio Inspired Human Crowds (Marie Sklodowska-Curie Individual Global Fellowship)
H2020-MSCA-IF-2014-655226
Integration into Research Grant Fellow
Université de Genève Centre Universitaire d'Informatique, Switzerland

Fundação da Faculdade de Ciências da Universidade de Lisboa, Portugal
Research Executive Agency

Other

Designation Funders
2018 - 2018/04/30 VTGuide
-
Technical development
Ethiad Innovation Centre, United Arab Emirates
Outputs

Publications

Book chapter
  1. Antunes, Rui Filipe; Leymarie, Frederic Fol. "Real-Time Behavioral Animation of Humanoid Non-Player Characters with a Computational Ecosystem". In Intelligent Virtual Agents, 382-395. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013.
    Published • 10.1007/978-3-642-40415-3_34
  2. Antunes, Rui Filipe; Leymarie, Frederic Fol. "An Ecosystem Based Model for Real-Time Generative Animation of Humanoid Non-Player Characters". In Progress in Artificial Intelligence, 66-77. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013.
    Published • 10.1007/978-3-642-40669-0_7
  3. Antunes, Rui Filipe; Leymarie, Frederic Fol. "Generative Choreography: Animating in Real-Time Dancing Avatars". In Evolutionary and Biologically Inspired Music, Sound, Art and Design, 1-10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.
    Published • 10.1007/978-3-642-29142-5_1
  4. Antunes, Rui Filipe Nicolau Lima. "Generative Choreography: Animating in Real-Time Dancing Avatars". 2012.
Conference paper
  1. Rui Filipe Antunes; Clément Caporal; Cecília de Lima. "Boidance Software Expanding Dance Using Virtual Reality, Boids and Genetic Algorithm". Paper presented in ARTeFACTo 2020 International Conference on Digital Creation in Arts and Communication, Faro, 2020.
    Published
  2. Rui Filipe Antunes; Sá, Sérgio Bordalo e; Tércio, Daniel. "Sincroni-cidades: Um percurso partilhado em confinamento". 2020.
    Published
  3. Antunes, Rui Filipe Nicolau Lima. "Animating With a Self-organizing Population the Reconstruction of Medieval Mertola". 2017.
    10.2312/gch.20171286
  4. Antunes, Rui Filipe Nicolau Lima. "From Self-Portraits to Medieval Simulations: Computational Artificial Ecosystems As Multi-Contextual Authoring Tools". 2017.
    10.1145/3106548.3106604
  5. Antunes, Rui Filipe; Magnenat-Thalmann, Nadia. "Human Crowd Simulation: What CanWe Learn From ALife?". Paper presented in Artificial Life Conference 2016, 2016.
    10.7551/978-0-262-33936-0-ch012
  6. Antunes, Rui Filipe Nicolau Lima; Magnenat-Thalmann, Nadia. "Bio-Inspired Virtual Populations: Adaptive Behavior with Affective Feedback". Paper presented in Computer Animation and Social Agents (CASA 2016), Geneva, 2016.
    Published
  7. Antunes, Rui Filipe Nicolau Lima; Leymarie, Frederic Fol. "Real-Time Behavioral Animation of Humanoid Non-Player Characters with a Computational Ecosystem". Paper presented in 13th Conference on Intelligent Virtual Agents (IVA 2013), Edinbrough, 2013.
  8. Antunes, Rui Filipe Nicolau Lima. "Epigenetics as aesthetic instrument in a generative virtual ecosystem". Paper presented in ARTECH 2010, 2010.
    Published
  9. Antunes, Rui Filipe Nicolau Lima. "Virtual Worlds as Art Practice: EvoArt Methodologies". Paper presented in EVA London 2010, 2010.
  10. R. F. Antunes; F.F. Leymarie. "Senhora da Graça, a virtual world as memorial". Paper presented in Ciantec 2009 - III congresso internacional das artes, novas tecnologias e comunicação, Aveiro, 2009.
    10.4025/4cih.pphuem.523
  11. Antunes, Rui Filipe Nicolau Lima. "xTNZ - a three-dimensional ecosystem". Paper presented in 4th International Conference on Digital Arts (Artech 2008), Porto, 2008.
    Published
Journal article
  1. Rui Filipe Antunes; Sílvia Pinto Coelho. "Sobre Caminhar em Confinamento". Revista Lusófona de Estudos Culturais (2021): https://doi.org/10.21814/rlec.3216.
    10.21814/rlec.3216
  2. Antunes, Rui Filipe Nicolau Lima. "Recreating a medieval urban scene with virtual intelligent characters: steps to create the complete scenario". Virtual Archaeology Review (2017):
    10.4995/var.2017.6557
  3. Antunes, Rui Filipe Nicolau Lima. "On Writing and Reading Artistic Computational Ecosystems". Artificial Life Summer 2015, Vol. 21, No. 3, Pages 320-331 (2015): http://www.mitpressjournals.org/doi/abs/10.1162/ARTL_a_00173#.Viz9YvmrShc.
  4. Antunes, Rui Filipe Nicolau Lima. "Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds". Journal of Virtual Worlds Research Vol 7, No 3 (2014): https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7051.
    http://dx.doi.org/10.4101/jvwr.v7i3.7051
Thesis / Dissertation
  1. Antunes, Rui Filipe Nicolau Lima. "On Computational Ecosystems in Media Arts. Doctoral thesis". PhD, Goldsmiths University of London, 2014. https://research.gold.ac.uk/10423/1/COM_thesis_Antunes_2013.pdf.
Website
  1. Antunes, Rui Filipe Nicolau Lima. Bio Inspired Human Crowds. 2015. https://bihc-fcul.weebly.com/.

Artistic / Performance

Artistic exhibition
  1. A-EYE. 2014.
  2. Where is Lourenco Marques?. 2013.
  3. Closing Event – International Festival of Digital Arts. 2012.
  4. Post Human/Future Tense. 2010.
  5. Lá Fora. 2009.
Program / Show
  1. Rui Filipe Antunes; Carlos Nicolau Antunes. 2021. "Árvore do esquecimento". Podcast: Immemorial. Anchor.fm.
Visual artwork
  1. Antunes, Rui Filipe Nicolau Lima. xTNZ - auto-retrato como mundo virtual.
  2. Antunes, Rui Filipe Nicolau Lima. Senhora da Graça.
  3. Antunes, Rui Filipe Nicolau Lima. Onde é Lourenço Marques?.

Other

Other output
  1. Antunes, Rui Filipe Nicolau Lima. 2018. Easy Population. Software package for generative populations composed of autonomous, self-organizing, characters distributed by the Unity3d asset store. https://assetstore.unity.com/packages/tools/ai/easy-population-102334.
  2. Antunes, Rui Filipe Nicolau Lima. 2014. Where is Lourenço Marques?. Software for Interactive documentary in the form of virtual world, about the "retornados" a community of refugees and former colons who flew to Portugal after the independence of Mozambique. Onsite version 2014. Online version 2016.. http://www.lourenco-marques.net/.
  3. Antunes, Rui Filipe Nicolau Lima. 2011. Senhora da Graça. Software for generative evolutionary virtual world, presented in artistic settings in Portugal and accessible online. Currently deprecated.. https://www.youtube.com/watch?v=pKIyq2OByNE.
  4. Antunes, Rui Filipe Nicolau Lima. 2010. xTNZ. Software for generative evolutionary virtual world, presented in diverse artistic settings around the world and accessible online. Currently deprecated.. https://www.youtube.com/watch?v=DFTdnbGNGVw&t=214s.
Spin-off company
  1. 2018. AnabiVirtual. Augmented Reality and Virtual reality for Museums. https://anabivirtual.weebly.com/.
Activities

Oral presentation

Presentation title Event name
Host (Event location)
2020/12/09 A-Life art: Visualizing a possible model of the universe O Cinema e as outras artes
Universidade da Beira Interior (Covilhã, Portugal)
2020/07/22 Sincroni-cidades: Um percurso partilhado em confinamento Drifting Bodies / Fluent Spaces
Universidade do Minho (Guimarães, Portugal)
2019/04/05 Keynote presentation: The simulation of populated Medieval Mértola and Silves: Overview and challenges 1st International Conference on Virtual Reality
Harran University (Sanliurfa, Turkey)
2017/11/23 Keynote presentation: Computational Ecosystems: From biological systems to human group simulation Videojogos 2017
Universidade Lusófona de Humanidades e Tecnologias (Lisboa, Portugal)

Supervision

Thesis Title
Role
Degree Subject (Type)
Institution / Organization
2020/05/15 - 2020/08/15 Boidance: Enhanced Dance with Virtual Reality
Co-supervisor
Computing (Degree)
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal

Universidade de Lisboa Faculdade de Ciências, Portugal

École Nationale Supérieure de Techniques Avancées (ENSTA), Institut Polytechnique, France

Event organisation

Event name
Type of event (Role)
Institution / Organization
2020/06/15 - Current Workshop: Cumpli-cidades (2020/06/15)
Workshop
2019/11/29 - 2029/11/29 Echoes: Research Projects on Technology, Sound and Public Performance in the City. One day meeting with 11 international research groups organized in two round-tables. (2019/11/29 - 2019/11/29)
Symposium (Member of the Organising Committee)
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
2020/10/03 - 2020/10/03 Workshop: Sensorial Walking, part of Bienal de Dança de Almada (2020/09/15 - 2020/10/15)
Workshop (Member of the Organising Committee)
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
2020/05/25 - 2020/05/25 Workshop: Diacroni-cidades (2020/05/25)
Workshop
Universidade de Lisboa Faculdade de Motricidade Humana, Portugal

Event participation

Activity description
Type of event
Event name
Institution / Organization
2020/11/26 - 2020/11/26 Chair of the round table: Drawing Sound, Performing the City
Round table
Drawing and Performance: Creating Scenography
Universidade Nova de Lisboa Instituto de Etnomusicologia Centro de Estudos em Música e Dança, Portugal
2020/11/26 - 2020/11/26 Round table: Drawing Sound, Performing the City
Round table
Drawing and Performance: Creating Scenography
Universidade Nova de Lisboa Instituto de Etnomusicologia Centro de Estudos em Música e Dança, Portugal
2017/12/09 - 2018/04/10 Member of the commission of experts on the H2020 project ViMM (Virtual Multimodal Museum).
Workshop
ViMM Manifesto and Roadmap for Digital Cultural Heritage (DCH)
Ethnologisches Museum, Germany

Association member

Society Organization name Role
2020/01/05 - Current Associação Substantivo Mágico, associação cultural President
2015/09/01 - 2018/01/31 Association for Computing Machinery
2012/06/01 - 2014/06/28 The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB)

Conference scientific committee

Conference name Conference host
2018/11/21 - 2018/11/21 10th Conference on Videogame Sciences and Arts Universidade Católica
2017/11/23 - 2017/11/24 Videogames as an Art Form Universidade Lusófona de Lisboa
2014/04/01 - 2014/04/04 A-EYE: An exhibition of art and nature-inspired computation, organized by the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) Goldsmiths, London

Course / Discipline taught

Academic session Degree Subject (Type) Institution / Organization
2021/02/23 - 2021/02/23 Co-organized and participated in Seminar at the Doctoral Conference in Human Kinetics - Dance: Conference TEPe Doctorate (Doutoramento) Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
2020/12/14 - 2020/12/14 Seminar of Artificial Life: Behaviors of Non-Player Characters Masters (Mestrado) Universidade de Lisboa Faculdade de Ciências, Portugal
2020/06/19 - 2020/06/19 Seminar at the Doctoral Conference in Human Kinetics - Dance: Research in Arts and Humanities | Issues and Challenges Conference from the Doctorate in Human Kinetics - Dance (Curso de doutoramento (conclusão de unidades curriculares)) Universidade de Lisboa Faculdade de Motricidade Humana, Portugal
2013 - 2013 Design for Interaction Especialização (Curso médio)
2012 - 2012 Game Development using Unity 3D - An Introduction to Unity 3D Especialização (Curso médio)
2011 - 2011 Interactive animation using Flash and Actionscript Especialização (Curso médio)
2011 - 2011 Web and Multimedia with Actionscript Extensão e divulgação científica (Curso médio)

Interview (newspaper / magazine)

Activity description Newspaper / Forum
2018/06/25 Cultural heritage Virtual Reality brings us face to face with our ancestors Cordis - Results in Brief
2013/03 Interview for online magazine Peripheral Arteries, March 2013. Peripheral Arteries
2012 Interview for online magazine Art Digital Magazine, 2012 Art Digital Magazine
2008 Article about xTNZ on textbook Preble's Artforms, Patrick Frank, Pearson Education, 2008 (and following editions). Preble's Artforms

Interview (tv / radio show)

Program Topic
2020/09/09 - Current MidiaDança - Ciclos midiadança/TEPe Dança, Corpo e Tecnologia Tecnologia do Virtual

Journal scientific committee

Journal title (ISSN) Publisher
2017/11/16 - 2017/12/17 Journal on Computing and Cultural Heritage (1556-4673 EISSN:1556) ACM
2016/12/01 - 2017/02/28 The Visual Computer Journal (0178-2789) Springer
Distinctions

Award

2010 Vida 13 Incentives for the artistic production in Iberoamerica Spain and Portugal
Fundación Telefónica, Spain
2009 Vida 12 Incentives for the artistic production in Iberoamerica Spain and Portugal
Fundación Telefónica, Spain

Other distinction

2014 Marie Sklodowska-Curie Global Individual Fellowship
Research European Agency, Belgium
2009 Doctoral scholarship
Fundação para a Ciência e a Tecnologia, Portugal
2008 Merit scholarship
Goldsmiths University of London, United Kingdom
2001 Portuguese representative in Visual Arts, Biennial of Young Artists from Europe and the Mediterranean in Sarajevo, Bosnia
Clube Português de Artes e Ideias, Portugal
2000 Scholarship Ar.Co/ Montepio Geral
Ar.Co Centro de Arte e Comunicação Visual, Portugal