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AUGUSTO EMANUEL ABREU ESTEVES. Publicou 3 artigos em revistas especializadas. Possui 1 capítulo(s) de livros. Atua na(s) área(s) de Ciências Exatas com ênfase em Ciências da Computação e da Informação. No seu currículo Ciência Vitae os termos mais frequentes na contextualização da produção científica, tecnológica e artístico-cultural são: gestural input; motion correlation; motion matching; smart watches; touchless interaction; embedded interaction; gestural interaction; ubiquitous computing; AR; Mixed-reality; augmented-reality; collaboration; hand-held AR; hand-held displays; projected AR; shared displays; Computer vision; Gesture input; Input techniques; Motion correlation; Motion matching; Movement correlation; Path mimicry; Remote control; User evaluation; User input; Vision-based interfaces; eye tracking; gaze interaction; gesture interfaces; interaction techniques; motion tracking; natural user interfaces; interactive television; joint interaction; second screen; social translucence; user mediation; HMD; augmented reality; input technique; smooth pursuits; wearable computing; Input technique; wearables; smart environments; computer vision; gesture input; input techniques; path mimicry; remote control; user input; vision-based interfaces; gaze input; pursuits; small devices; small displays; multitouch; smartwatch; tapping; wearable; game design; tabletop games; transmedia storytelling; epistemic actions; tangible interaction; video-coding; epistemic action; video coding; embodied cognition; offline activities; guidelines; toolkit; HCI; context-aware; tourism; .
Identificação

Identificação pessoal

Nome completo
AUGUSTO EMANUEL ABREU ESTEVES

Nomes de citação

  • ESTEVES, AUGUSTO

Identificadores de autor

Ciência ID
0719-AC59-37C1
ORCID iD
0000-0003-1621-5375

Endereços de correio eletrónico

  • augusto.esteves@tecnico.ulisboa.pt (Profissional)

Telefones

Telefone
  • (+351) 218417678 (Profissional)

Websites

Domínios de atuação

  • Ciências Exatas - Ciências da Computação e da Informação

Idiomas

Idioma Conversação Leitura Escrita Compreensão Peer-review
Português (Idioma materno)
Inglês Utilizador proficiente (C2) Utilizador proficiente (C2) Utilizador proficiente (C2) Utilizador proficiente (C2) Utilizador proficiente (C2)
Espanhol; Castelhano Utilizador independente (B2) Utilizador proficiente (C1) Utilizador elementar (A2) Utilizador independente (B2) Utilizador independente (B1)
Italiano Utilizador elementar (A1) Utilizador independente (B1) Utilizador elementar (A1) Utilizador independente (B1) Utilizador elementar (A1)
Formação
Grau Classificação
2015/01
Concluído
Engenharia Informática (Doutoramento)
Especialização em Interação Humano-Computador
Universidade da Madeira Faculdade de Ciências Exatas e da Engenharia, Portugal
"Quantifying Epistemic Actions in Human-Computer Interaction" (TESE/DISSERTAÇÃO)
2010/06
Concluído
Engenharia Informática (Mestrado integrado)
Universidade da Madeira Faculdade de Ciências Exatas e da Engenharia, Portugal
2008/06
Concluído
Engenharia Informática (Licenciatura)
Universidade da Madeira Faculdade de Ciências Exatas e da Engenharia, Portugal
Percurso profissional

Ciência

Categoria Profissional
Instituição de acolhimento
Empregador
2015/05 - 2015/10 Investigador (Investigação) Siemens Medical Solutions USA Inc Princeton, Estados Unidos
2014/09 - 2015/05 Pós-doutorado (Investigação) Lancaster University School of Computing and Communications, Reino Unido
2012/02 - 2012/06 Investigador visitante (Investigação) Technische Universiteit Eindhoven Faculteit Industrial Design, Países Baixos
2011/06 - 2011/09 Investigador visitante (Investigação) Korea Advanced Institute of Science and Technology, Coreia do Sul
2010/04 - 2011/05 Investigador Contratado (Investigação) Universidade da Madeira Madeira Interactive Technologies Institute, Portugal
2009/06 - 2009/09 Investigador Contratado (Investigação) Universidade da Madeira Madeira Interactive Technologies Institute, Portugal

Docência no Ensino Superior

Categoria Profissional
Instituição de acolhimento
Empregador
2019/09 - Atual Professor Auxiliar (Docente Universitário) Universidade de Lisboa Instituto Superior Técnico, Portugal
2021/08/01 - 2022/02/28 Professor Visitante (Docente Universitário) Pohang University of Science and Technology, Coreia do Sul
2015/11 - 2019/08 Professor Auxiliar (Docente Universitário) Edinburgh Napier University School of Computing, Reino Unido
2018/08 - 2018/08 Professor Visitante (Docente Universitário) Ludwig Maximilians Universität München Institut für Informatik, Alemanha
2018/05 - 2018/06 Professor Visitante (Docente Universitário) Ulsan National Institute of Science and Technology, Coreia do Sul
2016/02 - 2016/12 Professor Visitante (Docente Universitário) Lancaster University School of Computing and Communications, Reino Unido

Outros

Categoria Profissional
Instituição de acolhimento
Empregador
2015/09 - 2017/12 Fundador Prsma, Portugal
Projetos

Bolsa

Designação Financiadores
2022/12 - 2025/11 DCitizens: Fostering Digital Civics Research and Innovation in Lisbon European Commission
2020/09 - 2025/08 Blockchain Technologies and Design Innovation for Social Good European Commission
2022/09/01 - 2024/08/31 Dismounted Soldier System – Augmented Reality (DSS-AR)
N/A
Co-Investigador Responsável (Co-IR)
Governo da Republica Portuguesa Ministério da Defesa Nacional
Em curso
2017/05 - 2021/04 SMart IsLand Energy systems European Commission
2020/07 - 2020/12 MARÉ: Mobilização Anónima de Regresso à Normalidade para Mitigar a Epidemia de Covid-19 Fundação para a Ciência e a Tecnologia
2019/09 - 2020/07 Pedagogic Innovation Project Universidade de Lisboa Instituto Superior Técnico
2019/01 - 2019/04 Face Tracking through Ear-Sensing Carnegie Trust for the Universities of Scotland
2018/09 - 2018/11 Face Tracking through Ear-Sensing
1142084
Edinburgh Napier University
2018/08 - 2018/08 Postdoctoral and Early Career Researcher Exchange The Scottish Informatics and Computer Science Alliance
2017/01 - 2017/07 WaveTrace: Motion Matching Input for the Internet-of-Things using Smart Watches
N5023
Edinburgh Napier University
2016/09 - 2017/04 The Invisible Modality: Developing Gaze Input Techniques for the Internet-of-Things Carnegie Trust for the Universities of Scotland
2016/06 - 2016/07 Summer Internship Scheme
000000
Edinburgh Napier University
2016/02 - 2016/07 Upscale of an Energy Sensing Disaggregation System Coupled with an Innovative Family Eco-Feedback European Commission
2016/03 - 2016/03 Santander Mobility Banco Santander Central Hispano SA
Produções

Publicações

Artigo em conferência
  1. Catherine Letondal; Aurélien Tabard; Laetitia Bornes; ESTEVES, AUGUSTO; Martin Hachet; Valérie Maquil; Anne Roudaut. Autor correspondente: Catherine Letondal. "Tangible Interaction and Industrial Degrowth". Trabalho apresentado em HCI for Climate Change. Imagining Sustainable Futures. CHI 2023, Hamburg, 2023.
    Publicado
  2. Omar Namnakani; Yasmeen Abdrabou; Jonathan Grizou; Augusto Esteves; Mohamed Khamis. "Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices". 2023.
    10.1145/3544548.3580871
  3. Augusto Esteves. "Designing Smart Plugs for Interactivity and Energy Sustainability via a Survey and Thematic Analysis". 2022.
    10.1145/3546155.3546681
  4. Robbe Cools; Augusto Esteves; Adalberto L. Simeone. "Blending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities". 2022.
    10.1109/ismar55827.2022.00069
  5. Augusto Esteves. "Catering for Students’ Well-being during COVID-19 Social Distancing: a Case Study from a University Campus". 2022.
    10.1145/3524458.3547261
  6. "Look & Turn: One-handed and Expressive Menu Interaction by Gaze and Arm Turns in VR". 2022.
    10.1145/3517031.3529233
  7. "Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality". 2022.
    10.1145/3491102.3517492
  8. "Empathic AuRea: Exploring the Effects of an Augmented Reality Cue for Emotional Sharing Across Three Face-to-Face Tasks". 2022.
    10.1109/vr51125.2022.00034
  9. "Crowdsensing-enabled Service Design for Floating Students during the COVID-19 Pandemic". 2021.
    10.1007/978-981-19-4472-7_61
  10. ESTEVES, AUGUSTO. "Promoting a Safe Return to University Campuses during the COVID-19 Pandemic". 2021.
    10.1145/3462203.3475911
  11. ESTEVES, AUGUSTO. "From A-Pose to AR-Pose: Animating Characters in Mobile AR". 2021.
    10.1145/3450415.3464401
  12. ESTEVES, AUGUSTO. "Exploring Bi-Directional Pinpointing Techniques for Cross-Reality Collaboration". 2021.
    10.1109/vrw52623.2021.00055
  13. ESTEVES, AUGUSTO. "International Workshop on Cross-Reality (XR) Interaction". 2020.
    10.1145/3380867.3424551
  14. Esteves, A.; Quintal, F.; Caires, F.; Baptista, V.; Mendes, P.. "Wattom: Ambient Eco-feedback with Mid-Air Input". 2019.
    10.1109/EXPAT.2019.8876565
  15. ESTEVES, AUGUSTO. "Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments". 2019.
    10.1145/3294109.3295628
  16. ESTEVES, AUGUSTO. "Wattom: A Consumption and Grid Aware Smart Plug with Mid-air Controls". 2019.
    10.1145/3294109.3295642
  17. ESTEVES, AUGUSTO. "A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task". 2018.
    10.1145/3267782.3267793
  18. Quintal, F.; Barreto, M.; Luis, F.; Baptista, V.; Esteves, A.. "Studying the immediacy of eco-feedback through plug level consumption information". 2018.
    10.23919/SustainIT.2017.8379809
  19. ESTEVES, AUGUSTO. "Head-Mounted Displays as Opera Glasses: Using Mixed-Reality to Deliver an Egalitarian User Experience during Live Events". 2017.
    10.1145/3136755.3136781
  20. ESTEVES, AUGUSTO. "Multi-User Motion Matching Interaction for Interactive Television Using Smartwatches". 2017.
    10.1145/3084289.3089906
  21. ESTEVES, AUGUSTO. "SmoothMoves: Smooth Pursuits Head Movements for Augmented Reality". 2017.
    10.1145/3126594.3126616
  22. ESTEVES, AUGUSTO. "Smart Home Control Using Motion Matching and Smart Watches". 2017.
    10.1145/3132272.3132283
  23. ESTEVES, AUGUSTO. "WaveTrace: Motion Matching Input Using Wrist-Worn Motion Sensors". 2017.
    10.1145/3027063.3053161
  24. ESTEVES, AUGUSTO. "AmbiGaze: Direct Control of Ambient Devices by Gaze". 2016.
    10.1145/2901790.2901867
  25. ESTEVES, AUGUSTO. "TraceMatch: A Computer Vision Technique for User Input by Tracing of Animated Controls". 2016.
    10.1145/2971648.2971714
  26. ESTEVES, AUGUSTO. "Orbits: Enabling Gaze Interaction in Smart Watches Using Moving Targets". 2015.
    10.1145/2800835.2800942
  27. ESTEVES, AUGUSTO. "Orbits: Gaze Interaction for Smart Watches Using Smooth Pursuit Eye Movements". 2015.
    10.1145/2807442.2807499
  28. ESTEVES, AUGUSTO. "Beats: Tapping Gestures for Smart Watches". 2015.
    10.1145/2702123.2702226
  29. ESTEVES, AUGUSTO. "Fall of Humans: Interactive Tabletop Games and Transmedia Storytelling". 2015.
    10.1145/2817721.2823477
  30. ESTEVES, AUGUSTO. "The ATB Framework: Quantifying and Classifying Epistemic Strategies in Tangible Problem-Solving Tasks". 2015.
    10.1145/2677199.2680546
  31. ESTEVES, AUGUSTO. "TouchCloud: Enabling People to Augment Real-world Objects with Cloud-stored Data". 2014.
  32. ESTEVES, AUGUSTO. "Classifying Physical Strategies in Tangible Tasks: A Video-coding Framework for Epistemic Actions". 2014.
    10.1145/2559206.2581185
  33. Ian Oakley; Augusto Esteves. "On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects". 2013.
    10.1109/isuvr.2013.12
  34. ESTEVES, AUGUSTO. "Supporting Offline Activities on Interactive Surfaces". 2013.
    10.1145/2460625.2460651
  35. ESTEVES, AUGUSTO. "Designing Tangible Interaction for Embodied Facilitation". 2012.
    10.1145/2148131.2148231
  36. ESTEVES, AUGUSTO. "Informing Design by Recording Tangible Interaction". 2011.
    10.1145/1979742.1979893
  37. ESTEVES, AUGUSTO. "Mementos: A Tangible Interface Supporting Travel". 2010.
    10.1145/1868914.1868994
Artigo em revista
  1. Eduardo Gomes; Lucas Pereira; Augusto Esteves; Hugo Morais. "PyECOM: A Python tool for analyzing and simulating Energy Communities". SoftwareX (2023): http://dx.doi.org/10.1016/j.softx.2023.101580.
    10.1016/j.softx.2023.101580
  2. Carlos Gomes; Tiago Guedes; Augusto Esteves. "A First Exploration on the Use of Head-Mounted Augmented Reality in the Context of the Portuguese Military". Proceedings of the ACM on Human-Computer Interaction (2023): https://doi.org/10.1145/3604239.
    10.1145/3604239
  3. Elina Kuosmanen; Eetu Huusko; Niels van Berkel; Francisco Nunes; Julio Vega; Jorge Goncalves; Mohamed Khamis; et al. "Exploring crowdsourced self-care techniques: A study on Parkinson’s disease". International Journal of Human-Computer Studies (2023): https://doi.org/10.1016/j.ijhcs.2023.103062.
    10.1016/j.ijhcs.2023.103062
  4. "One-handed Input for Mobile Devices via Motion Matching and Orbits Controls". Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 6 2 (2022): 1-24. http://dx.doi.org/10.1145/3534624.
    10.1145/3534624
  5. Ana de Oliveira; Mohamed Khamis; Augusto Esteves. "GaitWear: a smartwatch application for in-the-wild gait normalisation based on a virtual field study assessing the effects of visual and haptic cueing". Behaviour & Information Technology (2021): https://doi.org/10.1080/0144929X.2021.1958060.
    10.1080/0144929X.2021.1958060
  6. Ken Pfeuffer; Yasmeen Abdrabou; Augusto Esteves; Radiah Rivu; Yomna Abdelrahman; Stefanie Meitner; Amr Saadi; Florian Alt. "ARtention: A design space for gaze-adaptive user interfaces in augmented reality". Computers & Graphics 95 (2021): 1-12. https://doi.org/10.1016/j.cag.2021.01.001.
    10.1016/j.cag.2021.01.001
  7. Helena Catarina Margarido Mendes; Cátia Isabel Andrade Botelho Costa; Nuno André da Silva; Francisca Pais Leite; Augusto Esteves; Daniel Simões Lopes. "PIÑATA: Pinpoint Insertion of intravenous Needles via Augmented reality Training Assistance". Computerized Medical Imaging and Graphics (2020): https://doi.org/10.1016/j.compmedimag.2020.101731.
    10.1016/j.compmedimag.2020.101731
  8. Augusto Esteves; Yonghwan Shin; Ian Oakley. "Comparing Selection Mechanisms for Gaze Input Techniques in Head-mounted Displays". International Journal of Human-Computer Studies (2020): 102414-102414. https://doi.org/10.1016/j.ijhcs.2020.102414.
    10.1016/j.ijhcs.2020.102414
  9. ESTEVES, AUGUSTO. "Remote Control by Body Movement in Synchrony with Orbiting Widgets: An Evaluation of TraceMatch". Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 1 3 (2017): 45:1-45:22. http://doi.acm.org/10.1145/3130910.
    10.1145/3130910
  10. ESTEVES, AUGUSTO. "Motion Correlation: Selecting Objects by Matching Their Movement". ACM Trans. Comput.-Hum. Interact. 24 3 (2017): 22:1-22:35. http://doi.acm.org/10.1145/3064937.
    10.1145/3064937
Capítulo de livro
  1. ESTEVES, AUGUSTO. "Dot-to-Dot: Pre-reading Assessment of Literacy Risk via a Visual-Motor Mechanism on Touchscreen Devices". 192-212. Springer International Publishing, 2021.
    10.1007/978-3-030-85623-6_13
  2. ESTEVES, AUGUSTO. "Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality". 544-565. Springer International Publishing, 2021.
    10.1007/978-3-030-85623-6_32
  3. ESTEVES, AUGUSTO. "jamTable: Can Physical Interfaces Support the Collaboration between Novice and Experienced Musicians?". editado por Oakley, Ian;; Brewster, Stephen, 99-108. Springer Berlin Heidelberg, 2013.
    10.1007/978-3-642-41068-0_11
Poster em conferência
  1. ESTEVES, AUGUSTO. "TouchCloud: An Exploratory Study in Physically Tagging the Cloud". 2014.
  2. ESTEVES, AUGUSTO. "Eco Planner: A Tabletop System for Scheduling Sustainable Routines". 2011.
Resumo em conferência
  1. ESTEVES, AUGUSTO. "Design for Interface Consistency or Embodied Facilitation?". 2011.

Propriedade Intelectual

Patente
  1. ESTEVES, AUGUSTO. 2015. "Method for Providing User Interface According to Beats Touch based on Mobile Terminal". Coreia do Sul.
    10.8080/1020150021114

Outros

Conjunto de dados
  1. Augusto Esteves. Socio-economic information and preferred interaction modalities related to eco-feedback systems.
    10.5281/ZENODO.6947129
Atividades

Apresentação oral de trabalho

Título da apresentação Nome do evento
Anfitrião (Local do evento)
2023/10/19 Defining a Fundamental Interaction Paradigm for eXtended Reality via Epistemic Action Detection Science Track
Stereopsia EUROPE (Brussels, Bélgica)
2022/05/16 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Department of Computer Science and Engineering at the University of Bologna (Cesena, Itália)
2021/11/05 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Department of Design at UNIST (Ulsan, Coreia do Sul)
2021/09/27 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Department of Computer Science and Engineering at POSTECH (Pohang, Coreia do Sul)
2021/09/15 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Department of Computer Science and Engineering at Ewha Womans University (Seoul, Coreia do Sul)
2020/12/10 What Challenges Await UX Practitioners in this New Age of Mixed-Reality? How to Be Human in a Technologial World?
ErgoUX (Lisbon, Portugal)
2020/12/09 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Institute for Systems and Robotics at Instituto Superior Técnico (Lisbon, Portugal)
2019/10/02 Five Years of Motion Matching Interfaces and Their Impact in Ubiquitous Computing Research Seminar
Department of Computer Science and Engineering at Instituto Superior Técnico (Lisboa, Portugal)
2019/01/15 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
IXDS (Berlin, Alemanha)
2018/10/11 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
University of Edinburgh (Edimburgo, Reino Unido)
2018/06/24 Motion Matching: A New Interaction Paradigm for the IoT 4th Aslla Symposium
Korea Institute of Science and Technology (Coreia do Sul)
2018/03/07 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
Northumbria University (Newcastle upon Tyne, Reino Unido)
2018/02/28 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
Instituto Superior Técnico, University of Lisbon (Portugal)
2018/02/22 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
University of Glasgow (Glasgow, Reino Unido)
2017/11/22 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
University of Bath (Bath, Reino Unido)
2017/06/28 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
NOVA University of Lisbon (Lisboa, Portugal)
2017/06/16 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
Eindhoven University of Technology (Eindhoven, Países Baixos)
2017/02/19 Motion Matching: A New Interaction Paradigm for the IoT Research Seminar
Ulsan National Institute of Science and Technology (Ulsan, Coreia do Sul)
2016/10/16 Orbits: Gaze Interaction for Smart Watches Using Smooth-Pursuit Eye Movements ACM SIGGRAPH 2016
Association for Computing Machinery (Anaheim, Estados Unidos)

Organização de evento

Nome do evento
Tipo de evento (Tipo de participação)
Instituição / Organização
2020/07/13 - 2020/08/08 International Workshop on Cross-Reality Interaction (2020/11/08 - 2020/11/08)
Oficina (workshop) (Membro da Comissão Organizadora)
Association for Computing Machinery, Estados Unidos
2019/07/19 - 2020/03/26 Organizing Committee, ACM/IEEE International Conference on Human-Robot Interaction (HRI ‘20) (2020/03/23 - 2020/03/26)
Conferência (Membro da Comissão Organizadora)
Association for Computing Machinery, Estados Unidos
2016/12/14 - 2017/10/17 Organizing Committee, ACM SIGCHI Symposium on Spatial User Interaction (SUI '17) (2017/10/16 - 2017/10/17)
Conferência (Membro da Comissão Organizadora)
Association for Computing Machinery, Estados Unidos
2016/10/31 - 2017/06/14 Organizing Committee, ACM SIGCHI Conference on Designing Interactive Systems (DIS '17) (2017/06/10 - 2017/06/14)
Conferência (Membro da Comissão Organizadora)
Association for Computing Machinery, Estados Unidos
2016/05/01 - 2016/07/08 Gaze Interaction for the Internet-of-Everything (2016/07/08 - 2016/07/08)
Oficina (workshop) (Coorganizador)
Edinburgh Napier University School of Computing, Reino Unido
2016/05/01 - 2016/06/23 IT4U: Eye-tracking (2016/06/17 - 2016/06/23)
Oficina (workshop) (Coorganizador)
Edinburgh Napier University School of Computing, Reino Unido
2015/09/23 - 2016/02/17 Organizing Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI '16) (2016/02/14 - 2016/02/17)
Conferência (Membro da Comissão Organizadora)
Association for Computing Machinery, Estados Unidos
2013/11/01 - 2013/11/19 1st Design and Human Engineering Camp (2013/11/18 - 2013/11/19)
Oficina (workshop) (Coorganizador)
Ulsan National Institute of Science and Technology, Coreia do Sul

Participação em evento

Descrição da atividade
Tipo de evento
Nome do evento
Instituição / Organização
2017/10/14 - Atual Exhibition at the Dutch Design Week
Exposição
Dutch Design Week
Dutch Design Week, Países Baixos

Júri de grau académico

Tema
Tipo de participação
Nome do candidato (Tipo de grau)
Instituição / Organização
2021/05/11 Interação por Perseguição dos Olhos: Algoritmos e Aplicações
Arguente
Alex Torquato Souza Carneiro (Doutoramento)
Universidade de São Paulo, Brasil
2019/11/01 Intermediated Reality
Arguente
Llogari Casas (Doutoramento)
Edinburgh Napier University School of Computing, Reino Unido

Arbitragem científica em conferência

Nome da conferência Local da conferência
2022/11/30 - Atual Steering Committee, International Conference on Mobile and Ubiquitous Multimedia
2022/03/01 - Atual Steering Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction
2023/06/26 - 2024/05/06 Organizing Committee, European Conference on Computer-Supported Cooperative Work (ECSCW '24)
2023/09/04 - 2024/04/01 Program Committee, ACM Conference on Creativity and Cognition (C&C '24)
2023/06 - 2024/01/19 Program Committee, ACM CHI conference on Human Factors in Computing Systems (CHI '24)
2023/09/19 - 2023/11/30 Program Committee, IEEE International Conference on Artificial Intelligence & eXtended and Virtual Reality (AIxVR '23)
2023/05/09 - 2023/10/09 Program Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI '24)
2022/07 - 2023/10 Organizing Committee, ACM SIGCHI Conference on Computer-Supported Cooperative Work and Social Computing (CSCW '23)
2022/07 - 2023/09 Organizing Committee, ACM International Conference on Information Technology for Social Good (GoodIT '23)
2023/02 - 2023/04/04 Program Committee, ACM Conference on Designing Interactive Systems (DIS '23)
2022/09/20 - 2023/04/03 Program Committee, ACM Conference on Creativity and Cognition (C&C '23)
2022/10/07 - 2023/02/20 Program Committee, ACM Symposium of Eye Tracking Research & Applications (ETRA '23)
2020/10 - 2022/11/30 Organizing Committee, International Conference on Mobile and Ubiquitous Multimedia (MUM '22)
2022/09/02 - 2022/10 Program Committee, IEEE Artificial Intelligence & Virtual Reality (AIVR '22)
2022/05 - 2022/09 Program Committee, Fifth European Tangible Interaction Studio (ETIS '22)
2022/05 - 2022/09 Program Committee, ICGI 2022
2021/10 - 2022/08 Program Committee, ACM Conference on Creativity and Cognition (C&C '22)
2022/06/03 - 2022/07/04 Program Committee, ACM International Conference on Intelligent Virtual Agents (IVA '22)
2021/11 - 2022/05 Organizing Committee, International Symposium on Communication by Gaze Interaction (COGAIN '22)
2019/09 - 2022/03 Organizing Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction
2021/03/20 - 2021/10 Program Committee, ICGI 2021 FEUP
2021/01/29 - 2021/08 Program Committee, ACM CHI PLAY 2021 ACM
2020/12 - 2021/05 Organizing Committee, International Symposium on Communication by Gaze Interaction (COGAIN '21) The COGAIN Association
2020/08 - 2021/04 Program Committee, ACM Conference on Creativity and Cognition (C&C '21)
2020/07/03 - 2020/10/07 Program Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI '21)
2020/07/20 - 2020/09/09 Program Committee, IEEE Artificial Intelligence & Virtual Reality (AIVR '20)
2020/05/31 - 2020/07/25 Program Committee, ACM International Conference on Multimodal Interaction (ICMI '20)
2020/03/13 - 2020/04/09 Program Committee, ACM Conference on Designing Interactive Systems (DIS '20) - Provocations and Works-in-Progress
2020/01/07 - 2020/02/07 Program Committee, ACM SIGCHI Conference on Human Factors in Computing Systems (CHI '20) - Interactivity
2019/09/19 - 2019/10/03 Program Committee, ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI’19)
2019/07/06 - 2019/08/23 Program Committee, ACM International Conference on Interactive Surfaces and Spaces (ISS ’19)
2019/02/13 - 2019/04/10 Program Committee, ACM International Conference on Creativity & Cognition (CC ‘19) - Papers and Best Paper
2019/01/08 - 2019/02/08 Program Committee, ACM SIGCHI Conference on Human Factors in Computing Systems (CHI ’19) - Demonstrations
2018/08/09 - 2018/10/24 Program Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI ’19)
2018/07/07 - 2018/08/31 Program Committee, ACM International Conference on Interactive Surfaces and Spaces (ISS ’18)
2017/07/29 - 2017/10/08 Program Committee, IFIP Conference on Sustainable Internet and ICT for Sustainability (SustainIT ‘17)
2017/05/01 - 2017/05/30 Program Committee, British Human Computer Interaction Conference (BHCI ’17) - Work in Progress
2017/01/12 - 2017/01/31 Program Committee, ACM SIGCHI Conference on Human Factors in Computing Systems (CHI ’17) - Video Showcase
2016/07/07 - 2016/08/31 Program Committee, ACM International Conference on Interactive Surfaces and Spaces (ISS ’16)
2016/06/20 - 2016/06/28 Program Committee, ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp ’15) - Workshop
2015/03/13 - 2015/07/13 Program Committee, IEEE International Conference on Affective Computing and Intelligent Interaction (ACII ’15) - Workshop
2014/08/02 - 2014/10/24 Program Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI ’15)
2013/08/02 - 2013/10/28 Program Committee, ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI ’14)

Arbitragem científica em revista

Nome da revista (ISSN) Editora
2020/05/22 - Atual International Journal of Human-Computer Studies (1095-9300) Elsevier

Comissão de avaliação

Descrição da atividade
Tipo de assessoria
Instituição / Organização Entidade financiadora
2019/08/01 - Atual EUREKA's Eurostars Programme Technical Expert
Especialista
Eureka, Bélgica
2023/02/17 - 2023/05/31 Independent Expert Panel Member (European Media and Immersion Lab, EMIL)
Especialista
European Union

Consultoria / Parecer

Descrição da atividade Instituição / Organização
2017/10/26 - 2018/12/01 Consultant for InterDigital on three Invention Disclosures InterDigital Inc, Estados Unidos

Curso / Disciplina lecionado

Disciplina Curso (Tipo) Instituição / Organização
2020/02/17 - Atual Interfaces Pessoa Máquina Engenharia Informática e de Computadores (Licenciatura) Universidade de Lisboa Instituto Superior Técnico, Portugal
2019/09/16 - Atual Realidade Virtual Engenharia Informática e de Computadores (Mestrado) Universidade de Lisboa Instituto Superior Técnico, Portugal
2019/01/07 - 2019/08/31 Mobile Applications Development (Bachelor) Edinburgh Napier University School of Computing, Reino Unido
2016/09/05 - 2019/08/31 Playful Interaction (Bachelor) Edinburgh Napier University School of Computing, Reino Unido
2016/09/05 - 2019/08/31 Ubiquitous Computing (Bachelor) Edinburgh Napier University School of Computing, Reino Unido
2016/09/01 - 2019/08/31 Computing and User Experience (Director de Curso) (Bachelor) Edinburgh Napier University School of Computing, Reino Unido
2016/09/05 - 2017/08/31 Divergent Interaction (Master) Edinburgh Napier University School of Computing, Reino Unido
2016/09/05 - 2017/08/31 Responsive Environments (Master) Edinburgh Napier University School of Computing, Reino Unido
2014/09/08 - 2015/08/31 Vector Graphics Engenharia Informática (Licenciatura) Universidade da Madeira Faculdade de Ciências Exatas e da Engenharia, Portugal
2014/09/08 - 2015/08/31 Interaction Design Engenharia Informática (Mestrado integrado) Universidade da Madeira Faculdade de Ciências Exatas e da Engenharia, Portugal

Entrevista (jornal / revista)

Descrição da atividade Jornal / Forum
2017/10/18 When VR meets reality – how live concerts could be enhanced by 21st- century opera glasses Independent
2016/01/25 See how eye-tracking may make your smartwatch easier to use in the future Yahoo! Finance
2016/01/22 Your next smartwatch might be controlled with your eyes Wired UK

Entrevista / Programa (rádio / tv)

Programa Tema
2016/03/02 - Atual BBC Click Controlling a smartwatch with your eyes

Membro de associação

Nome da associação Tipo de participação
2021/05/27 - Atual Communication by Gaze Interaction (COGAIN) Association
2020/01/01 - Atual Interactive Technologies Institute (ITI) Integrated Member
2011/03 - Atual Association for Computing Machinery (ACM)
2019/02/01 - 2019/12/31 Instituto de Engenharia de Sistemas e Computadores - Investigação e Desenvolvimento (INESC-ID) External Collaborator

Membro de comissão

Descrição da atividade
Tipo de participação
Instituição / Organização
2022/12/05 - Atual Board Member at the Communication by Gaze Interaction (COGAIN) Association
2022/09/05 - Atual ACM Gary Marsden Travel Awards
Membro
2020/10 - Atual Board Member (Scientific Committee) at the Interactive Technologies Institute (ITI / LARSyS) Laboratório de Robótica e Sistemas de Engenharia, Portugal

Outro júri / avaliação

Descrição da atividade Instituição / Organização
2016/08 - 2016/08 ESRC Research Grant Reviewer Economic and Social Research Council, Reino Unido
Distinções

Prémio

2020 Teaching Excellence
Universidade de Lisboa Instituto Superior Técnico, Portugal
2020 Excellent Reviewer Recognition, ACM Conference on Designing Interactive Systems (DIS ’20)
Association for Computing Machinery, Estados Unidos
2019 Best Paper Award, ACM Transactions on Computer-Human Interaction (TOCHI)
Association for Computing Machinery, Estados Unidos
2017 Excellent Reviewer Recognition, ACM Conference on Human Factors in Computing Systems (CHI ’17)
Association for Computing Machinery, Estados Unidos
2017 Research Award
Design United, Países Baixos
2015 Best Paper Award, ACM Symposium on User Interface Software and Technology
Association for Computing Machinery, Estados Unidos
2010 First Place in the Fraunhofer Portugal Challenge 2010
Associação Fraunhofer Portugal Research, Portugal
2009 Semi-finalist in the Mobile Design Category of the Adobe Design Achievement Awards 2009
Adobe Systems Inc, Estados Unidos

Outra distinção

2016 Computing Reviews: Notable Computing Books and Articles of 2015
Association for Computing Machinery, Estados Unidos
2014 Marie Curie Early Stage Researcher (Scholarship)
EU Framework Programme for Research and Innovation Marie Sklodowska-Curie Actions, Bélgica
2011 PhD Studentship
Fundação para a Ciência e a Tecnologia, Portugal