???global.info.a_carregar???
Pedro M. A. Fernandes received the B.A. in Videogames from Lusófona University, Portugal, in 2021; currently, he is a student in the Master's in Game Design and Playful Media course. Throughout his studies in university, he has worked in game development - cultivating his interest and skills in game & level design - and participated in the creation of projects that would be presented in conferences. In 2022, he became a scholarship holder (first stage researcher - R1), tasked with being the game designer of a VR game for neuromotor rehabilitation.
Identification

Personal identification

Full name
Pedro Miguel Alves Fernandes

Citation names

  • Fernandes, Pedro

Author identifiers

Ciência ID
B516-784E-B3B7
ORCID iD
0000-0001-6676-882X
Education
Degree Classification
2021 - 2023
Ongoing
Game Design and Playful Media (Master)
Major in Áudio-visuais e produção dos media | Jornalismo e reportagem
Universidade Lusófona de Humanidades e Tecnologias, Portugal
2018 - 2021
Concluded
Videogames (Bachelor)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
Projects

Contract

Designation Funders
2022 - Current PlayersAll: media agency and empowerment<br>
Research Fellow
Ongoing
Outputs

Publications

Book chapter
  1. Pedro M. A. Fernandes; Pedro M. A. Inácio; Hugo Feliciano; Nuno Fachada. "SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition". 113-126. Springer International Publishing, 2022.
    10.1007/978-3-030-95305-8_9
Activities

Oral presentation

Presentation title Event name
Host (Event location)
2022/09 Jogos com controlos alternativos: design de jogos para diversão e bem-estar II Congresso Internacional sobre Metodologia (Qualis2022)
DEE International Publishing (Coimbra, Portugal)
2021/11 SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition Videojogos 2020 - the 12th Internacional Conference on Videogame Sciences and Arts
Polytechnic Institute of Bragança (Mirandela, Portugal)
2021/06 Learning engagement in a pre-alpha version of an educational game: evaluation and proposed solutions 8th International Congress of Audiovisual Researchers
Lusófona University (Lisboa, Portugal)