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Joao Alves de Souza works in the area(s) of Engineering Sciences and Technologies. In his Science Vitae curriculum, the most frequent terms in the context of scientific, technological and artistic-cultural production are: video games; multimedia applications; serious games; PhD in Science and Technology of the Arts, Specialization in Interactive Art from Universidade Católica Portuguesa, he has been working in recent years on the link between education and entertainment (edutainment). As a researcher at HEI Lab, he has worked together with teams of psychologists in the creation of several multimedia applications that reflect this connection, such as VR Nmesis (2021 - still under development) and VR Decision Making Training (2020, used by the Ordem dos Psicólogos Portugueses - OPP), both as simulators for training psychology students. Chronique Pain Relief (2021 - in field tests) is an application/game that aims to reduce chronic pain from distraction with a playful application and Emotion Recognition Assessment, a mobile app used to assess the ability to recognize human emotions ( 2020 - in tests at the Alzheimer's Day Center and other dementias at Centro Hospitalar Conde de Ferreira). As director of the degree in Video Games and Multimedia Applications at Universidade Lusófona do Porto, he won the "Fazer + 2021" award for Best Innovative Pedagogical Practice, regarding the coordination of multidisciplinary projects using edutainment and project based-learning methodologies. Master in Digital Animation, he was awarded for directing several animated films. Still in this field, he coordinated the creation of Motion Comic "YES!" in a didactic project to combat childhood obesity in collaboration with Hospital Pedro Hispano Matosinhos. He also animated and coordinated the creation of several animated artworks displayed in Augmented Reality in partnership with the artist Ana Aragão in the exhibition No Plan for Japan (Nov 2011-Feb 2022 - Museu do Oriente, Lisbon).
Identification

Personal identification

Full name
João Alves de Sousa

Citation names

  • Alves de Sousa, João

Author identifiers

Ciência ID
6C1B-FA38-630C
ORCID iD
0000-0003-2162-2901

Email addresses

  • joaoalvesdesousa@ulp.pt (Professional)

Telephones

Mobile phone
  • 914010641 (Personal)

Knowledge fields

  • Engineering and Technology
  • Humanities - Arts - Architectural design
  • Humanities - Arts - Architectural design

Languages

Language Speaking Reading Writing Listening Peer-review
Portuguese (Mother tongue)
English Upper intermediate (B2) Advanced (C1) Upper intermediate (B2) Advanced (C1) Upper intermediate (B2)
Education
Degree Classification
2016/07/31
Concluded
PhD in Science and Tecnhonogy of the Arts - Interactive Art (Doutoramento)
Major in Interactive Art - Videogames
Universidade Católica Portuguesa Centro de Investigação em Ciência e Tecnologia das Artes, Portugal
"Os Videojogos Indie Como Forma De Expressão Autoral: Criatividade, Estilo e Significado" (THESIS/DISSERTATION)
Magna cum Laude
2009/07/31
Concluded
Sound and Image (Mestrado)
Major in Computer Animation
Universidade Católica Portuguesa Escola das Artes, Portugal
" O Drama nas Curtas-Metragens de Animação " (THESIS/DISSERTATION)
16
2006/07/31
Concluded
Comunication Design (Licenciatura)
Universidade do Porto Faculdade de Belas Artes, Portugal
13
Affiliation

Science

Category
Host institution
Employer
2018/10/01 - Current Researcher (Research) HEI-Lab, Portugal

Teaching in Higher Education

Category
Host institution
Employer
2020/02/01 - Current Invited Assistant (Polytechnic Teacher) Instituto Politécnico do Cávado e do Ave, Portugal
Instituto Politécnico do Cávado e do Ave, Portugal
2010/09/15 - Current Assistant Professor (University Teacher) Universidade Lusófona do Porto, Portugal
2018/02/01 - 2018/07/31 Invited Assistant (Polytechnic Teacher) Instituto Politécnico do Porto Escola Superior de Educação, Portugal

Other Careers

Category
Host institution
Employer
2008/04/01 - 2010/07/31 Técnico Superior (Técnico Superior) CVisual, Portugal

Positions / Appointments

Category
Host institution
Employer
2017/09/15 - Current Director do Ciclo de Estudos em Videojogos e Aplicações Multimédia Universidade Lusófona do Porto, Portugal
2016/09/15 - Current Sub-Director Licenciatura em Comunicação Audiovisual e Multimédia Universidade Lusófona do Porto, Portugal
Outputs

Publications

Conference paper
  1. MENOSSO, PAMELA; BONAMIGO, ANDREI; WERNER, STEFFAN M. "O espaço da produção independente na indústria dos videojogos". Paper presented in Videojogos, Coimbra, 2013.
    Published • 10.14488/enegep2019_tn_sto_293_1655_37226
Journal article
  1. gamito, pedro; Conde, Ana Rita ; Souto, Teresa; Alves de Sousa, João; Ricou, Miguel; Marina, Sílvia. "Ethical decision-making training goes virtual". Technology, Mind, and Behavior (TMB) (2021): https://tmb.apaopen.org/pub/c9tf7rzd/release/1.
    Open access • Published
Thesis / Dissertation
  1. Alves de Sousa, João. "Os Videojogos Indie Como Forma De Expressão Autoral: Criatividade, Estilo e Significado". PhD, Universidade Católica Portuguesa Centro de Investigação em Ciência e Tecnologia das Artes, 2016.
  2. Alves de Sousa, João. "O Drama nas Curtas-Metragens de Animação". Master, Universidade Católica Portuguesa Escola das Artes, 2009.

Artistic / Performance

Artistic exhibition
  1. Ana Aragão; João Alves de Sousa. No Plan for Japan. 2021.

Other

Other output
  1. The Damn Newspaper. Videogame created and presented during Global Game JAM 2021. 2021. https://globalgamejam.org/2021/games/damn-newspaper-3.
  2. Emotional Competencies Training. 2020. Alves de Sousa, João; Souto, Teresa.
  3. VREthics. VR simulator for training psychology students used by Ordem dos Psicólogos Portugueses - OPP. 2020. Alves de Sousa, João; Souto, Teresa; gamito, pedro; Conde, Ana Rita ; Marina, Sílvia; Ricou, Miguel.
  4. re_PAIR. Videogame created and presented during Global Game JAM 2020. 2020. Alves de Sousa, João; Carita, André; Jacob, João. https://globalgamejam.org/2020/games/repair-8-4.
  5. Emotion Recognition Assessment. App for the assessment of the capacity of emotion recognition as an alternative to the "pen and paper" auto-evaluation of the TAS assessment.. 2019. Souto, Teresa; Alves de Sousa, João; Sousa, Andreia Pinto de.
  6. Door. Videogame created and presented during Global Game JAM 2019. 2019. https://globalgamejam.org/2019/games/door.
  7. Sendo um Feto. animated short movie. 2010. https://youtu.be/HraE9KZApGE.
  8. ?orquê. animated short movie. 2006. https://youtu.be/2sQeA8gI3-k.
Activities

Event organisation

Event name
Type of event (Role)
Institution / Organization
2019/01/01 - Current Local organizer Global Game Jam - VAM Game JAM (2009/01/30)
Other (Co-organisor)
Universidade Lusófona do Porto, Portugal

Jury of academic degree

Topic
Role
Candidate name (Type of degree)
Institution / Organization
2018/05/01 Comparação de sistemas de partículas em suportes digitais bidimensionais e realidade virtual
(Thesis) Main arguer
Vasco Ribeiro (Master)
Universidade do Porto Faculdade de Engenharia, Portugal

Conference scientific committee

Conference name Conference host
2021/11/04 - 2021/11/06 Digicom 2021 Teatro Gil Vicente, Barcelos, Portugal
2021/10/22 - 2021/10/22 Glow 2021 - 1st Games and Social Impact Media Research Lab Conference Universidade Lusófona de Humanidades e Tecnologias
2020/09/14 - 2020/09/16 Game On Universidade de Aveiro
2019/06/26 - 2019/06/28 MILT Conference Media Literacy for Living Together Universidade Lusófona de Humanidades e Tecnologias
2018/11/21 - 2018/11/21 Videojogos 2018 - 10th Conference on videogame Sciences and Arts Faculdade de Belas Artes, Universidade do Porto

Course / Discipline taught

Academic session Degree Subject (Type) Institution / Organization
2017/09/01 - Current Videogames and Multimedia Apps Degree Director Videojogos e Aplicações Multimédia (Licenciatura) Universidade Lusófona do Porto, Portugal

Mentoring / Tutoring

Topic Student name
2020/09/01 - 2021/03/02 Master Dissertation: Hogwarts Mystery: a convergência da obra literária no formato de videojogo para criação de um ciberespaço colaborativo. Maria Júlia Cunha
Distinctions

Award

2021 Fazer + Best Innovative Pedagogical Practice
Instituto Lusófono de Investigação e Desenvolvimento, Portugal
2019 Financing for exploratory project - Using Technology to promote Health and Well-being
Instituto Lusófono de Investigação e Desenvolvimento, Portugal
2015 Most Innovative Game - Lots of Guts (game prototype)
Sony Playstation Ibéria, Portugal
2010 Best Student Movie by student Juri - Sendo um Feto (short animated movie)
Festival Monstra, Portugal
2006 Young Portuguese Filmmaker - ?orquê (short animated movie)
Cinanima, Portugal
2006 1st place Animation - "?orquê" (short animated movie)
Video Cor, Portugal
2006 2nd place (Schools Digital) "?orquê" short animated movie
Animatu, Portugal
2006 Honorable Mention - ?orquê (short animated movie)
Filofest, Slovenia
2005 1st place - Award for the creation of a label for the Oficial Fantasporto Film Festival Port Wine
Fantasporto, Portugal
2005 1st Prize VI in (Original Wine Label DN Awards)
Diário de Notícias, Portugal
2005 2nd place in Postcard Design Challenge
Papélia, Portugal