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Mauro Figueiredo is Professor at the University of Algarve, Portugal. He received his PhD in Computer Science at the University of Salford, UK. His research interests are in Information Technologies for Education, Virtual and Augmented Reality. He is full member of the Marine and Environmental Research Center (CIMA) and member of the Arts and Communication Research Center (CIAC). He is author of more than seventy international journal and conferences articles, book chapters and books, with several papers best awards and organized several international conferences. He collaborated and participated in different national and international projects. He participated as researcher in projects: M5SAR: Mobile Five Senses Augmented Reality System for Museums; Production of digital surface models combining aerial photographs obtained from UAVs and terrestrial photogrammetry techniques; PRHOLO: The realistic holographic public relations; VIZIR - Visualizing Massive 3D Data Sets Interactively on Commodity Clusters. He was the Principal Investigator of the MILAGE-MathematIcs bLended Augmented GamE, an ERASMUS+ project to improve mathematical performance and achievements for all students taking advantage of mobile devices for teaching and learning, extending the traditional learning environment to a virtual classroom setting that will keep students connected for learning mathematics by the exploration of motivating math tools. Currently is the Principal Investigator of the: LEARN+, an Erasmus+ project to build communities of teachers producers and implement personalized learning of mathematics supported by machine learning and block chain to assess competences; LEARN+ SCHOOL to implement a innovative pedagogical model in a new school in construction in the Lagoa municipality. He is also researcher in the projects: TrailGazerBid Enhancing natural and cultural assets to stimulate economic development; The Muge Shellmiddens: A new portal to the last hunter-gatherers the Tagus valley; INCOLLAB Interdisciplinary collaborative approaches to learning and teaching; KCITAR Algarve to enhance synergies in favor of education, science, technology, entrepreneurship and the dissemination of science, which contribute to the qualification and employability of young people and the population in general, in the region; iHERITAGE ICT Mediterranean platform for UNESCO cultural heritage. He created the MILAGE LEARN+ platform, Patent Nr. US2018286282 (A1), for mobile learning that implements a self-assessment and peer evaluation scheme with educational videos to promote different learning styles and active learner-centered learning. In partnership with the General Directorate of Education, from the Portuguese Ministry of Education, the Portuguese Mathematic Association of Teachers, the Association of Portuguese Teachers, the Portuguese Press Association, the Spanish Federation of Mathematic Teachers, the German Association of Science and Math Teacher and the Cyprus Society of Mathematic Teachers is being expanded to all schools in Portugal, Spain, Germany and Cyprus. He also created the “Histórias Escondidas Museu Municipal Loulé” mobile app for iOS and Android, which is an augmented reality app to show information about artifacts in the museum.
Identification

Personal identification

Full name
Mauro Jorge Guerreiro Figueiredo

Citation names

  • Figueiredo, Mauro Jorge Guerreiro

Author identifiers

Ciência ID
2F1E-E93D-B252
ORCID iD
0000-0001-9394-4868

Websites

  • w3.ualg.pt/~mfiguei/ (Professional)
Education
Degree Classification
2001 - 2005
Concluded
Ciências Informática (Doutoramento)
University of Salford, United Kingdom
"Efficient Collision Detection for Supporting Assembly and Maintenance Simulation in Virtual Prototyping Environments" (THESIS/DISSERTATION)
Aprovado com distinção
2005
Concluded
Mauro Jorge Guerreiro Figueriedo (Doutoramento)
University of Salford, United Kingdom
"Efficient Collision Detection for Supporting Assembly and Maintenance Simulation in Virtual Prototyping Environments" (THESIS/DISSERTATION)
1994/07/10
Concluded
Sistemas e Automac¸a~o (Mestrado)
Major in Automac¸a~o Industrial
Universidade de Coimbra, Portugal
Muito Bom
1990/07/31
Concluded
Engenharia Informática (Licenciatura)
Universidade de Coimbra, Portugal
18
Affiliation

Teaching in Higher Education

Category
Host institution
Employer
2009/08/01 - Current Adjunct Teacher (Polytechnic Teacher) Universidade do Algarve, Portugal
2016 - 2019 Adjunct Teacher (Polytechnic Teacher) Universidade do Algarve, Portugal
2013 - 2016 Adjunct Teacher (Polytechnic Teacher) Universidade do Algarve Instituto Superior de Engenharia, Portugal
1997/03/01 - 2009/08/01 Invited Adjunct Teacher (Polytechnic Teacher) Universidade do Algarve, Portugal
1996/03/01 - 1997/03/01 Assistant (Polytechnic Teacher) Universidade do Algarve, Portugal
1994/07/01 - 1996/03/01 Assistant (University Teacher) Universidade de Coimbra, Portugal
1990/09/01 - 1994/07/01 Invited Assistant (University Teacher) Universidade de Coimbra, Portugal

Positions / Appointments

Category
Host institution
Employer
2017 - 2019 Conselho científico/técnico-científico ou orgão correspondente Universidade do Algarve, Portugal
Projects

Grant

Designation Funders
2013/11 - 2015/06 PRHOLO: The realistic holographic public relations
QREN I&DT, n.º 33845
QREN IDT

Contract

Designation Funders
2019/09/01 - 2022/08/31 LEARN+ BUILDING COMMUNITIES OF TEACHERS PRODUCERS TO IMPLEMENT PERSONALIZED LEARNING OF MATHEMATICS SUPPORTED BY MACHINE LEARNING AND BLOCK CHAIN TO ASSESS COMPETENCES
2019-1-PT01-KA201-061246
Principal investigator
Universidade do Algarve, Portugal

Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
Erasmus Plus
Ongoing
2018/07/01 - 2022/01/31 The Muge Shellmiddens Project: A new Portal to the last hunter-gatherers the Tagus Valley, Portugal
PTDC/HAR-ARQ/29680/2017
Universidade do Algarve, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
2019/01/01 - 2021/12/31 TrailGazerBid Enhancing natural and cultural assets to stimulate economic development
Researcher
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
European Commission
Ongoing
2019/09/01 - 2021/08/31 Interdisciplinary collaborative approaches to learning and teaching (INCOLLAB)
2019-1-CZ01-KA203-061163
Researcher
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
Erasmus Plus
Ongoing
2016/01 - 2018/10 M5SAR .: MOBILE FIVE SENSES AUGMENTED REALITY SYSTEM FOR MUSEUMS
ALG-01-0247-FEDER-003322
Researcher
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
European Union
Concluded
2015/09/01 - 2018/08/31 MILAGE -MathematIcs bLended Augmented GamE - Interactive Mathematics by implementing a Blended-Learning model with Augmented Reality and Game books
2015-1-PT01-KA201-012921
Principal investigator
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
Erasmus Plus
Concluded
2013/11/01 - 2015/06/30 PRHOLO: The realistic holographic public relations
33845
Researcher
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
QREN IDT
Concluded
2008/01/01 - 2010/12/31 VIZIR - Visualizing Massive 3D Data Sets Interactively on Commodity Clusters
Universidade do Algarve Centro de Investigação Marinha e Ambiental, Portugal
Fundação para a Ciência e a Tecnologia, I.P.
Concluded
2008/01/01 - 2010/12/31 VIZIR - Visualizing Massive 3D Data Sets Interactively on Commodity Clusters
PTDC/EIA/66655/2006
Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal

Universidade de Lisboa Instituto Superior Técnico, Portugal
Fundação para a Ciência e a Tecnologia
Concluded
Outputs

Publications

Book chapter
  1. Figueiredo, Mauro Jorge Guerreiro. "Augmented Reality in Informal Learning Environments A Music History Exhibition". In Interface Support for Creativity, Productivity, and Expression in Computer Graphics, 281-305. IGI Global, 2019.
    Published
  2. Gomes, José Duarte Cardoso; Figueiredo, Mauro Jorge Guerreiro; Amante, Lúcia da Graça Cruz Domingues; Gomes, Cristina Maria Cardoso. "Augmented Reality in Informal Learning Environments". In Interface Support for Creativity, Productivity, and Expression in Computer Graphics, 281-305. IGI Global, 2019.
    10.4018/978-1-5225-7371-5.ch014
  3. Figueiredo, Mauro; Martins, Cátia; Ribeiro, Conceição; Rodrigues, José. "MILAGE LEARN+: A Tool to Promote Autonomous Learning of Students in Higher Education". In INCREaSE 2019, 354-363. Springer International Publishing, 2019.
    10.1007/978-3-030-30938-1_28
  4. Rodrigues, João M. F.; Cardoso, Pedro J. S.; Lessa, Joana; Pereira, João André; Sardo, João D. P.; de Freitas, Marco; Semião, Jorge; et al. "An Initial Framework to Develop a Mobile Five Human Senses Augmented Reality System for Museums". In Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications, 96-119. IGI Global, 2018.
    Published • 10.4018/978-1-5225-2927-9.ch005
  5. Figueiredo, Mauro; Bernardes, João Pedro; Rodrigues, José I. J.; Gonçalves, César. "A Framework Supported by Modeling and Virtual/Augmented Reality for the Preservation and Dynamization of Archeological-Historical Sites". In Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications, 215-227. IGI Global, 2018.
    10.4018/978-1-5225-2927-9.ch010
  6. Figueiredo, Mauro; Bidarra, José; Bostad, Rune. "The development of an eBook for teaching and learning mathematics". 2016.
    10.1007/978-3-319-40238-3_5
  7. Gomes, Cristina; Figueiredo, Mauro; Bidarra, José; Gomes, José. "Project Flappy Crab : an edugame for music learning". Springer, 2016.
    10.1007/978-3-319-30295-9_18
  8. Gomes, José; Figueiredo, Mauro; Amante, Lúcia; Gomes, Cristina. "Ler+saber+desenvolvimento de uma aplicação para o 2º Ciclo do ensino básico". Universidade de Coimbra, 2016.
  9. Figueiredo, Mauro; Teixeira, José. "Solid modeling as a framework in virtual environments". In Virtual prototyping: virtual environments and the product design process, 99-112. London: Chapman & Hall, 1995.
    Published
Conference paper
  1. Figueiredo, Mauro Jorge Guerreiro. "The use of MILAGE LEARN+ app for Computer Programming Learning: A Preliminary Study Concerning Self-Determination Variables.". 2017.
  2. Figueiredo, Mauro Jorge Guerreiro. "Matemática com a app MILAGE APRENDER+". 2017.
  3. Figueiredo, Mauro Jorge Guerreiro. "Promoting Autonomous Work of Students with the MILAGE LEARN+ app". Paper presented in International Technology, Education and Development Conference, 2017.
    Published
  4. Flores, Manuel; Araújo, António; Figueiredo, Mauro. "Anamorfoses e outras tecnologias imersivas no contexto da educação artística". 2017.
  5. Figueiredo, Mauro Jorge Guerreiro. "Visual environment for designing interactive learning scenarios with augmented reality". Paper presented in 12th International Conference on Mobile Learning 2016, Vilamoura, 2016.
    Published
  6. Gomes, Cristina; Figueiredo, Mauro; Bidarra, José; Gomes, José. "Realidade aumentada e gamificac¸a~o : desenvolvimento de aumentac¸o~es num manual escolar de educac¸a~o musical". 2016.
  7. Figueiredo, Mauro; Godejord, Beata; Rodrigues, José. "The development of an interactive mathematics app for mobile learning". 2016.
  8. Figueiredo, Mauro; Rodrigues, J. I.. "Milage aprender+ uma app para aprender matemática usando smartphones e tablets". 2016.
    10.21125/iceri.2016.1970
  9. Gomes, Cristina; Figueiredo, Mauro; Bidarra de Almeida, José; Gomes, José. "Realidade aumentada e gamificação. Desenvolvimento de aumentações num manual escolar de educação musical". 2016.
  10. Figueiredo, Mauro; Godejord, Beata; Rodrigues, José; Gozáles-Pérez, Alicia. "Milage app: mobile learning of mathematics". 2016.
    10.21125/edulearn.2016
  11. Gomes, Cristina; Figueiredo, Mauro Jorge Guerreiro; Bidarra, José; Gomes, José. "Projeto “Flappy Crab”: um jogo educacional para o ensino da Mu´sica". Paper presented in 7th International Conference on Digital Arts – ARTECH 2015, Óbidos, 2015.
    Published
  12. Bidarra, J.; Natálio, C.; Figueiredo, M.. "Designing ebook interaction for mobile and contextual learning". 2015.
    10.1109/IMCTL.2014.7011095
  13. Figueiredo, Mauro; Amado, Nélia; Bidarra, José; Carreira, Susana. "A realidade aumentada na aprendizagem da matemática no ensino secundário". 2015.
  14. Gomes, Cristina; Figueiredo, Mauro; Bidarra, José; Gomes, José. "Projeto “Flappy Crab”. Um jogo educacional para o ensino da música". 2015.
  15. Bidarra, José; Eça, Teresa; Leote, Rosangella; Tavares, Mirian; Pimentel, Lucia; Carvalho, Elizabeth; Figueiredo, Mauro. "Artech 2015: proceedings of the 7th International Conference on Digital Arts". 2015.
  16. Gomes, Cristina; Figueiredo, Mauro; Bidarra, José; Gomes, José. "Projeto “Flappy Crab”: um jogo educacional para o ensino da música". 2015.
  17. Carvalho, Isabel Cristina; Bidarra, José; Figueiredo, Mauro. "ComPassos com histo´rias : narrativas digitais de Caminha". 2015.
  18. Figueiredo, M.J.G.; Gomes, J.; Gomes, C.; Lopes, J.. "Augmented reality tools and learning practice in mobile-learning". Paper presented in Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, Creta, 2014.
    Published • 10.1007/978-3-319-07440-5_28
  19. Figueiredo, Mauro J.G.; Cardoso, Pedro J.S.; Goncalves, Cesar D.F.; Rodrigues, Joao M.F.. "Augmented Reality and Holograms for the Visualization of Mechanical Engineering Parts". Paper presented in 2014 18th International Conference on Information Visualisation (IV), Paris, France, 2014.
    Published • 10.1109/IV.2014.17
  20. Figueiredo, Mauro; Rodrigues, Jose I.; Silvestre, Ivo; Veiga-Pires, Cristina. "Web3D Visualization of High Detail and Complex 3D-mesh Caves Models". Paper presented in 2014 18th International Conference on Information Visualisation (IV), Paris, France, 2014.
    Published • 10.1109/IV.2014.15
  21. Gomes, Cristina; José Gomes; Figueiredo, Mauro; Lúcia Amante. "A Realidade Aumentada, a gamification e os dispositivos móveis como estratégias de promoção da literacia digital – Projeto "Livros com Voz"". Paper presented in 2.o Encontro sobre Jogos e Mobile Learning., Coimbra, 2014.
    Published
  22. José Gomes; Mauro Figueiredo. "Desenvolvimento de Recursos Educativos em Mundos Virtuais". Paper presented in VII edition of World Congress on Communication and Arts - WCCA’2014, Vila Real, 2014.
    Published
  23. Gomes, Cristina; Figueiredo, Mauro Jorge Guerreiro; Bidarra, José; Gomes, José. "PROJECT “FLAPPY CRAB”: AN EDU-GAME FOR MUSIC LEARNING". Paper presented in 11th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2014), Porto, 2014.
    Published
  24. Gomes, José; Figueiredo, Mauro Jorge Guerreiro; Amante, Lúcia; Gomes, Cristina. "MUSICAL PEDDY-PAPER: A COLLABORATIVE LEARNING ACTIVITY SUPORTED BY AUGMENTED REALITY". Paper presented in 11th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2014), Porto, 2014.
    Published
  25. Bidarra, José; Figueiredo, Mauro Jorge Guerreiro; Natálio, Carlos. "Designing eBook Interaction for Mobile and Contextual Learning". Paper presented in 2014 International Conference on Interactive Mobile Communication Technologies and Learning, Thessaloniki, 2014.
    Published
  26. Figueiredo, Mauro Jorge Guerreiro; Gomes, José; Gomes, Cristina; Lopes, João. "Augmented Reality tools and techniques for developing interactive materials for mobile-learning". Paper presented in 13th International Conference on Education and Eductional Technology (EDU'14), Lisboa, 2014.
    Published
  27. Figueiredo, Mauro Jorge Guerreiro; Sousa, Luís; Cardoso, Pedro J.S.; Rodrigues, Joao M.F.; Goncalves, Cesar D.F.; Alves, Ricardo. "Learning Technical Drawing with Augmented Reality and Holograms". Paper presented in 13th International Conference on Education and Educational Technology (EDU '14), Lisboa, 2014.
    Published
  28. Gomes, Cristina; Figueiredo, Mauro Jorge Guerreiro; Bidarra, José. "Gamification in music teaching : a case study". Paper presented in EduRe 14, Valência, 2014.
    Published
  29. Gomes, C.M.C.; Figueiredo, M.J.G.; Bidarra, J.; Gomes, J.D.C.. "Project "Flappy Crab": An edu-game for music learning". 2014.
  30. Gomes, J.D.C.; Figueiredo, M.J.G.; Da Graça Cruz Domingues Amante, L.; Gomes, C.M.C.. "Musical peddy-paper: A collaborative learning activity suported by Augmented Reality". 2014.
  31. Silvestre, I.; Rodrigues, J.I.; Figueiredo, M.J.G.; Veiga-Pires, C.. "Cave chamber data modeling and 3D web visualization". Paper presented in 17th International Conference on Information Visualization, London, 2013.
    Published • 10.1109/IV.2013.103
  32. Silvestre, I.; Rodrigues, J.I.; Figueiredo, M.J.G.; Veiga-Pires, C.. "Framework for 3D data modeling and Web visualization of underground caves using open source tools". Paper presented in 18th International Conference on 3D Web Technology, San Sebastian, 2013.
    Published • 10.1145/2466533.2466549
  33. Rodrigues, J.I.J.; Figueiredo, M.J.G.; Costa, C.P.. "Web3DGIS for city models with cityGML and X3D". Paper presented in 17th International Conference on Information Visualization, London, 2013.
    Published • 10.1109/IV.2013.102
  34. Figueiredo, Mauro; Gomes, José; Gomes, Cristina. "Creating learning activities using Augmented Reality tools". Paper presented in 2nd Experiment@ International Conference — Online Experimentation, Coimbra, 2013.
    Published
  35. Bidarra, José; Figueiredo, Mauro; Valadas, Sandra; Vilhena, Carla. "O gamebook como modelo pedagógico: desenvolvimento de um livro interativo para a plataforma iPad". Paper presented in 6th International Conference on Digital Arts, Faro, 2012.
    Published
  36. Silvestre, Ivo; Rodrigues, José I.; Figueiredo, Mauro; Veiga-Pires, Cristina. "Modelação 3D de Grutas". Paper presented in 6th International Conference on Digital Arts, Faro, 2012.
    Published
  37. Jesus, Saúl Neves; Figueiredo, Mauro Jorge Guerreiro; Duarte, Duarte; Cabral, Fernando. "Stress Approach by Media Art". Paper presented in 12th European Conference on Creativity and Innovation, Faro, 2011.
    Published
  38. Figueiredo, M.J.G.; Oliveira, J.; Araújo, B.; Pereira, J.. "An efficient collision detection algorithm for point cloud models". Paper presented in Proc. of the 20th International Conference on Computer Graphics and Vision, S. Petersburgo, 2010.
    Published
  39. Figueiredo, M.; Oliveira, J.; Araújo, B.; Pereira, J.. "An efficient collision detection algorithm for point cloud models". 2010.
  40. Figueiredo, M.J.G.. "An R-tree collision detection algorithm for polygonal models". Paper presented in Proc. of the IASTED International Conference on Advances in Computer Science and Engineering ACSE 2009, Phuket, 2009.
    Published
  41. Figueiredo, M.J.G.. "Surface collision detection for virtual prototyping". Paper presented in IADIS International Conference Computer Graphics, Visualization, Computer Vision and Image Processing 2009, Alvor, 2009.
    Published
  42. Figueiredo, Mauro Jorge Guerreiro. "Interactive Collision Detection for 3D Environments". Paper presented in 17º Encontro Português de Computação Gráfica, Covilhã, 2009.
    Published
  43. Figueiredo, M.. "An R-tree collision detection algorithm for polygonal models". 2009.
  44. Figueiredo, M.. "Surface collision detection for virtual prototyping". 2009.
  45. Barreira, D.; Gomes, M.R.; Figueiredo, Mauro Jorge Guerreiro. "The development of an Online TV system's architecture". Paper presented in 11th International Conference on Information Visualization, Zurich, 2007.
    Published • 10.1109/IV.2007.110
  46. Figueiredo, Mauro Jorge Guerreiro. "Adjustable Approach for Collision Detection in Virtual Prototype Environments". Paper presented in Geometric Modeling and Imaging, GMAI '07, Zurich, 2007.
    Published
  47. Figueiredo, M.. "Adjustable approach for collision detection in virtual prototype environments". 2007.
    10.1109/GMAI.2007.10
  48. Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "A Collision Detection Algorithm for Polygonal Models that uses Sequential and Parallel Techniques for Improving Performance". Paper presented in Central European Multimedia and Virtual Reality Conference 2005, Prague, 2005.
    Published
  49. Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "An efficient parallel collision detection algorithm for virtual prototype environments". Paper presented in Tenth International Conference on Parallel and Distributed Systems (ICPADS'04), Newport Beach, 2004.
    Published • 10.1109/ICPADS.2004.1316102
  50. Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "Parallel Surface Collision Detection Implementation with OpenMP". Paper presented in IASTED International Conference on Parallel and Distributed Computing and Networks, Innsbruck, 2004.
    Published
  51. Figueiredo, M.J.G.; Fernando, T.. "Surface collision detection with the overlapping bounding box between virtual prototype models". Paper presented in VRAP 2003, International Conference on Advanced Research in Virtual Prototype Models, Leiria, 2003.
    Published
  52. Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "An Unified Framework to Solve the Broad and Narrow Phases of the Collision Detection Problem in Virtual Prototype Environments". Paper presented in 2003 International Conference on Geometric Modelling and Graphics, Londres, 2003.
    Published
  53. Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "Collision Detection for Virtual Prototyping Environments". Paper presented in XIII ADM – XV INGEGRAF International Conference on Tools and Methods Evolution in Engineering Design, Nápoles, 2003.
    Published
  54. Figueiredo, M.; Fernando, T.. "Surface collision detection with the overlapping bounding box between virtual prototype models". 2003.
  55. Figueiredo, Mauro; Marcelino, Luís; Fernando, Terrence. "A Survey on Collision Detection Techniques for Virtual Environments". Paper presented in V Symposium in Virtual Reality, Fortaleza, 2002.
    Published
  56. Marcelino, Luis; Figueiredo, Mauro Jorge Guerreiro; Fernando, Terrence. "Surface Collision Detection for Maintenance Support in Virtual Environments". Paper presented in 1st Ibero-American Symposium in Computer Graphics, Braga, 2002.
    Published
  57. Teixeira, José; Figueiredo, Mauro Jorge Guerreiro. "Virtual Environments meet Architectural Design Requirements". Paper presented in Third Luso-German Computer Graphics Meeting, Coimbra, 1994.
    Published
  58. Teixeira, José; Figueiredo, Mauro Jorge Guerreiro. "Ambientes Virtuais no Projecto de Arquitectura". Paper presented in Ambientes Virtuais no Projecto de Arquitectura, Braga, 1994.
    Published
Journal article
  1. Gonçalves, Alexandra Rodrigues; Dorsch, Laura; Figueiredo, Mauro. "Digital tourism: an alternative view on cultural intangible heritage and sustainability in Tavira, Portugal". (2022): http://hdl.handle.net/10400.1/17680.
    10.3390/su14052912
  2. Custódia S. C. Fonseca; Marielba Zacarias; Mauro Figueiredo. "MILAGE LEARN+: A Mobile Learning App to Aid the Students in the Study of Organic Chemistry". Journal of Chemical Education (2021): https://doi.org/10.1021/acs.jchemed.0c01313.
    10.1021/acs.jchemed.0c01313
  3. Fonseca, Custódia; Zacarias, Marielba; Figueiredo, Mauro. "MILAGE LEARN+: A mobile learning app to aid the students in the study of organic chemistry". (2021): http://hdl.handle.net/10400.1/15371.
    10.1021/acs.jchemed.0c01313
  4. Horta, Helena. "Promoção de inovação pedagógica em contexto escolar: Quais as motivações, expectativas e desafios percecionados pelos docentes?". revistamultidisciplinar.com 1 1 (2019): 77-87. http://dx.doi.org/10.23882/mj1910.
    10.23882/mj1910
  5. Horta, Maria Helena; Simonot, Catherine; Rodrigues, Suzi; Gamboa, Vítor; Martins, Cátia; Figueiredo, Mauro. "Promotion of pedagogical innovation in a school context: What are the motivations, expectations and challenges perceived by teachers?". (2019): https://revistamultidisciplinar.com/index.php/oj/article/view/5.
    10.23882/MJ1910
  6. Baptista, Elina P. L.; Faculdade de Ciências e Tecnologia, Universidade do Algarve; Rodrigues, José I. J.; Instituto Superior de Engenharia, Centro de Investigação Marinha e Ambiental, Universidade do Alg; Figueiredo, Mauro J. G.; Instituto Superior de Engenharia, Centro de Investigação Marinha e Ambiental, Universidade do A. "CulRoute: Plataforma WebSIG3D gamificada para seleção de roteiros turísticos". (2017): https://www.dosalgarves.com/index.php/dosalgarves/article/view/78.
  7. Whitton, Nicola; Jones, Rosie; Wilson, Scott; Whitton, Peter. "Augmented Reality in informal learning environments: A Music History Exhibition.". International Journal of Creative Interfaces and Computer Graphics 7 2 (2016): 39-55. https://www.igi-global.com/gateway/article/178511.
    Open access • Published • 10.1080/10494820.2011.641683
  8. Figueiredo, Mauro Jorge Guerreiro. "The Development of an eBook for Teaching and Learning Mathematics". Universal Access in Human-Computer Interaction 2016, Part III, LNCS 9739 9739 (2016): https://link.springer.com/chapter/10.1007%2F978-3-319-40238-3_5#citeas.
    Published
  9. Figueiredo, Mauro Jorge Guerreiro. "3D Modeling of the Milreu Roman Heritage with UAVs". Universal Access in Human-Computer Interaction. Interaction Techniques and Environments. UAHCI 2016. Lecture Notes in Computer Science, 9738 (2016): https://link.springer.com/chapter/10.1007/978-3-319-40244-4_32.
    Published
  10. Figueiredo, Mauro; Bidarra, José; Bostad, Rune. "The development of an eBook for teaching and learning mathematics". (2016): http://hdl.handle.net/10400.1/9698.
    10.1007/978-3-319-40238-3_5
  11. Figueiredo, Mauro; Cifredo-Chacon, Maria-Angeles; Gonçalves, Vitor. "Learning programming and electronics with augmented reality". (2016): http://hdl.handle.net/10400.1/9699.
    10.1007/978-3-319-40238-3_6
  12. Rodrigues, José Inácio; Figueiredo, Mauro; Bernardes, João Pedro; Gonçalves, César. "3D Modeling of the Milreu Roman Heritage with UAVs". (2016): http://hdl.handle.net/10400.1/9696.
    10.1007/978-3-319-40244-4_32
  13. Baptista, Elina P.L.; Rodrigues, José I.J.; Figueiredo, Mauro J.G.. "CulRoute: gamified WebGIS3D platform for selection of touristic routes". Dos Algarves: A Multidisciplinary e-Journal 26 2 (2015): 5-22. http://dx.doi.org/10.18089/damej.2015.26.2.1.
    Published • 10.18089/damej.2015.26.2.1
  14. Bidarra, Jose; Figueiredo, Mauro; Natálio, Carlos. "Interactive Design and Gamification of eBooks for Mobile and Contextual Learning". International Journal of Interactive Mobile Technologies (iJIM) 9 3 (2015): 24. http://dx.doi.org/10.3991/ijim.v9i3.4421.
    Published • 10.3991/ijim.v9i3.4421
  15. Silvestre, Ivo; Rodrigues, José; Figueiredo, Mauro; Veiga-Pires, Cristina. "High-resolution digital 3D models of Algar do Penico Chamber: limitations, challenges, and potential". International Journal of Speleology 44 1 (2015): 25-35. http://dx.doi.org/10.5038/1827-806x.44.1.3.
    Published • 10.5038/1827-806x.44.1.3
  16. Bidarra, J.; Figueiredo, M.; Natálio, C.. "Interactive design and gamification of ebooks for mobile and contextual learning". International Journal of Interactive Mobile Technologies 9 3 (2015): 24-32. http://www.scopus.com/inward/record.url?eid=2-s2.0-84938592610&partnerID=MN8TOARS.
    10.3991/ijim.v9i3.4421
  17. Silvestre, I.; Rodrigues, J.I.; Figueiredo, M.; Veiga-Pires, C.. "High-resolution digital 3D models of algar do Penico Chamber: Limitations, challenges, and potential". International Journal of Speleology 44 1 (2015): 25-35. http://www.scopus.com/inward/record.url?eid=2-s2.0-84912095265&partnerID=MN8TOARS.
    10.5038/1827-806X.44.1.3
  18. Rodrigues, José I.; Figueiredo, Mauro; Silvestre, Ivo; Pires, Cristina Veiga. "Geometrical and topological modelling of caves supported by a relational database model". International Journal of Business Process Integration and Management 7 4 (2015): 289. http://dx.doi.org/10.1504/ijbpim.2015.073661.
    Published • 10.1504/ijbpim.2015.073661
  19. Figueiredo, Mauro; Bidarra, José. "The Development of a Gamebook for Education". Procedia Computer Science 67 (2015): 322-331. http://dx.doi.org/10.1016/j.procs.2015.09.276.
    Published • 10.1016/j.procs.2015.09.276
  20. Figueiredo, Mauro; Bidarra, José; Natálio, Carlos. "Interactive design and gamification of eBooks for mobile and contextual learning". (2015): http://hdl.handle.net/10400.1/9146.
    10.3991/ijim.v9i3.4421
  21. Figueiredo, Mauro; Bidarra, José. "The development of a gamebook for education". (2015): http://hdl.handle.net/10400.2/4694.
    http://dx.doi.org/10.1016/j.procs.2015.09.276
  22. Silvestre, Ivo; Rodrigues, J. I.; Figueiredo, Mauro; Veiga-Pires, C.. "High-resolution digital 3D models of Algar do Penico Chamber: limitations, challenges, and potential". (2015): http://hdl.handle.net/10400.1/5659.
    http://dx.doi.org/10.5038/1827-806X.44.1.3
  23. Bidarra, José; Figueiredo, Mauro; Natálio, Carlos. "Interactive design and gamification of eBooks for mobile and contextual learning". (2015): http://hdl.handle.net/10400.2/4447.
    http://dx.doi.org/10.3991/ijim.v9i3.4421
  24. Figueiredo, Mauro; Rodrigues, José I.; Silvestre, Ivo; Veiga-Pires, Cristina. "A Topological Framework for Interactive Queries on 3D Models in the Web". The Scientific World Journal 2014 2014 (2014): 1-10.
    Published • 10.1155/2014/920985
  25. Figueiredo, Mauro; Gomes, Jos{\'e. "Augmented Reality Tools for Teaching and Learning". International Journal on Advances in Education Research 1 1 (2014): 22-34. http://edure.org/EduReJournalVol1N1/EduRe_V1_I1_P2.pdf.
    Published
  26. Silvestre, Ivo; Rodrigues, Jos{\'e. "High-resolution digital 3D models of karst: limitations, challenges, and potential". International Journal of Speleology 1 (2014):
    Accepted
  27. Gomes, José; Figueiredo, Mauro; Amante, Lúcia. "Musical Journey: A Virtual World Gamification Experience for Music Learning". International Journal on Advances in Education Research 1 1 (2014): 1-21.
    Published
  28. Figueiredo, Mauro; Rodrigues, José I.; Silvestre, Ivo; Veiga-Pires, Cristina. "A Topological Framework for Interactive Queries on 3D Models in the Web". The Scientific World Journal 2014 (2014): 1-10. http://dx.doi.org/10.1155/2014/920985.
    Open access • Published • 10.1155/2014/920985
  29. Figueiredo, Mauro Jorge Guerreiro. "Augmented Reality Tools for Teaching and Learning". International Journal on Advances in Education Research 1 1 (2014): 22-34. https://www.dropbox.com/s/f7wqj4yb3p5rgmr/14_J_EduRe_V1_I1_P2.pdf?dl=0.
    Published
  30. Figueiredo, Mauro Jorge Guerreiro. "A Virtual World Gamification Experience for Music Learning". International Journal on Advances in Education Research 1 1 (2014): 1-21. https://www.dropbox.com/s/snwhyuxkghgqyz9/14_J_EduRe_V1_I1_P1.pdf?dl=0.
    Open access • Published
  31. Figueiredo, Mauro Jorge Guerreiro. "Gamification in music teaching: a case study". nternational Journal on Advances in Education Research 1 1 (2014): 56-77. https://www.dropbox.com/s/s05vkaynlcvlbmp/14_J_EduRe_V1_I3_P5.pdf?dl=0.
    Open access • Published
  32. Bidarra, José; Rothschild, Meagan; Squire, Kurt; Figueiredo, Mauro. "The AIDLET Model: A framework for selecting games, simulations and augmented reality environments in mobile learning". International Journal of Web-Based Learning and Teaching Technologies 8 4 (2013): 50-71. http://www.igi-global.com/article/the-aidlet-model/105620.
    Published • 10.4018/ijwltt.2013100104
  33. Figueiredo, Mauro; Pereira, João; Oliveira, João; Araújo, Bruno. "Collision Detection for Point Cloud Models With Bounding Spheres Hierarchies". International Journal of Virtual Reality 11 2 (2012): 37-43. http://w3.ualg.pt/~mfiguei/papers_pdf/ijvr2012.pdf.
    Published
  34. Figueiredo, Mauro. "S-CD: SURFACE COLLISION DETECTION TOOLKIT FOR VIRTUAL PROTOTYPING". IADIS International Journal on Computer Science and Information Systems 5 1 (2010): 72-86. http://www.iadisportal.org/ijcsis/vol5_numb1.html.
    Published
  35. Figueiredo, M.; Böhm, K.; Teixeira, J.. "Advanced interaction techniques in virtual environments". Computers and Graphics 17 6 (1993): 655-661. http://www.scopus.com/inward/record.url?eid=2-s2.0-0027699575&partnerID=MN8TOARS.
Newspaper article
  1. Figueiredo, Mauro Jorge Guerreiro. "Learning Programming and Electronics with Augmented Reality", Universal Access in Human-Computer Interaction 2016, 2016, https://link.springer.com/chapter/10.1007%2F978-3-319-40238-3_6.
Online resource
  1. Figueiredo, Mauro Jorge Guerreiro. MILAGE LEARN+ v7.25. 2020.
  2. Figueiredo, Mauro Jorge Guerreiro. Histórias Escondidas Museu Municipal Loulé. 2017.
Thesis / Dissertation
  1. Antunes, João Luís de Jesus. "Virtual retail theater: a aplicação das práticas de gamificação e transmedia storytelling a um canal de pagamentos". PhD, 2022. http://hdl.handle.net/10400.2/11843.
  2. Guimarães, Francisco José Rosales Santana. "I-lugar : imersão no património cultural mediado por média-arte digital". PhD, 2018. http://hdl.handle.net/10400.2/7391.
  3. Sanches, José Manuel Jorge. "Desenvolvimento de um recurso pedagógico interativo : integração do livro eletrónico (eBook) e da Realidade Aumentada (RA) no ensino da matemática". Master, 2017. http://hdl.handle.net/10400.2/6912.

Intellectual property

Copyright registration
  1. 2018. "APP MILAGE APRENDER+".
    Registered
Patent
  1. Figueiredo, Mauro Jorge Guerreiro. 2018. "Mathematics learning gamified platform, system and method for an electronic device". United States.
    Granted/Issued
Trademark
  1. 2018. "MILAGE LEARN+".
    Registered
  2. 2018. "MILAGE APRENDER+".
  3. 2015. "APRENDER MAIS".
    Registered
Activities

Supervision

Thesis Title
Role
Degree Subject (Type)
Institution / Organization
2016/09/01 - Current Development of an interactive pedagogical re- source: Integration of the Electronic Book (eBook) and Augmented Reality (RA) in the teaching of mathematics.
Co-supervisor
Web Technologies and Computer Systems (Master)
2014/09/01 - 2018/07/07 I-Lugar: Imersa~o no patrimo´nio cultural mediado por me´dia-arte digital
Supervisor
Doutoramento em Me´dia-Arte Digital (PhD)
Universidade Aberta, Portugal
2013/09/01 - 2016/12/04 Locative Media-art and its dynamic mapings for understading urban fluxs
Co-supervisor
Digital Media-Art (PhD)
Universidade Aberta, Portugal
2013/09/01 - 2016/10/28 Virtual Worlds and Augmented Reality - Developing a digital musical education artifact for the 1st and 2nd cycles of Basic Schools,
Supervisor
Digital Media-Art (PhD)
Universidade Aberta, Portugal
2013/09/01 - 2016/10/24 Ludism, Gamification, Augmented Reality and Virtual Worlds: Developing educational resources in the area of ex- pressions
Supervisor
Digital Media-Art (PhD)
Universidade Aberta, Portugal
2013/01/01 - 2015/12/12 Learning analysis based in serious video games in the practice of engineering studies
Co-supervisor
PhD (PhD)
Universidad de Cadiz Campus de Bahia de Algeciras, Spain

Event organisation

Event name
Type of event (Role)
Institution / Organization
2019/11/21 - Current ICGI’2019 – International Conference on Graphics and Interaction (2019/11/21)
Conference (President of the Organising Committee)
Universidade do Algarve, Portugal
Distinctions

Award

2019 Good Practice Erasmus+ Award 2019
2016 Best Paper Award
2014 Best Paper Award
International Conference on Education, Social and Technological Sciences - EDURE’14, Spain, Portugal

Other distinction

2014 Best Paper Award
Conference on Interactive Mobile Communication Technologies and Learning, Portugal
2013 Outstanding article
International Journal of Web-Based Learning and Teaching Technologies., Portugal
2009 Best Paper Award
IADIS International Conference Computer Graphics, Visualization, Computer Vision and Image Processi, Portugal